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2 yr. ago

  • Yeah. I also sometimes break the panel borders this way too, to avoid tangenting. Addis' fingers in the first panel actually break out of it very slightly here.

    In Making Comics Scott McCloud talks about these techniques as "fourth wall breaks" - if your characters significantly overlap the framework scaffolding of the comic itself (speech bubbles, panel borders, gutters, other panels etc) it can serve to build up dramatic intensity, especially when combined with other techniques like oversized letters, or dramatic panel shapes, or intense forshortening.

    Here, the purpose is much less grandiose... I have a limited size for the panel on the page, and speech bubbles take up a LOT of real estate (especially with this much dialogue.) This forces me to squish my art into the remaining space, but I can get a little more of it out if I disrespect the panel apparatus.

  • Yes. One of the benefits of this is that it makes my visual style rather unique - I often get asked what digital brushes I'm using to get these pencil textures, and the answer is "pencils." One of the downsides is it means it's quite slow to make new pictures.

    I used to hand-letter, but lettering is a surprisingly slow and taxing job, and I found myself spending a lot of time touching it up digitally, so now I use a font I made from my own handwriting.

    Here's an image showing many of the physical media brands and tools I use. Notes:

    • The primary pigment liner width I use is 0.2, I use the 0.05 for very fine lines sometimes.
    • I have replaced the pentel p203 pencil with a Spoke-4-Titanium, although the Spoke pencil still uses a P203 mechanism

    Here's a step-by-step showing how it looks as I go

    And, here's a photo of the pencilwork for this specific comic :D

  • Yep.

    As best I can find, rooting through old Forgotten Realms lore, the colours of the Tymoran church are normally blue and silver.

    For my comics, I made the Tower of Luck use green as it's main colour for stuff, to mimic the green baize of gambling tables. Gold accents to symbolize wealth - since the Tower of Luck is much more focused on luck and gambling than the good fortune and karma focus that the rest of the faith normally has. It's my general intention to slip gambling references and symbology into the church whenever the characters are there.

  • Oh, Scoops has a token, in case your campaign needs a Tabaxi journalist for some reason.

  • I've found that almost every one-shot I played in took 2-3 sessions.

    I've managed to run 100% of my one-shots to time though, Here are some tips that can help with that.

    • Always schedule an encounter before the final battle that's an optional scene, take it out if you're over-running.
    • Make sure to have NPCs around who can hurry the characters along if they're dawdling too much.
    • Write plotlines that contain an element that motivates the characters to solve them soon (e.g. kidnapping, escaping villains, deadlines for results.)
    • Make regular sacrifices to Chronos, the god of time.
    • Try to run scenarios where the characters start already knowing each other, so introductions can be sorted out in summary during the introduction, rather than at the table during play.
    • Release a swarm of ravenous goats into the room 15 minutes before the session is supposed to end.
    • Make sure your that your one-shot is planned to take about half the time that your group could spend at the table, so you can over-run a little without trouble.
    • Try to keep table-talk to a minimum, request players put their phones away before you start.
    • Plan to have food after the one-shot finishes, so people start getting hungry and push the game along.
  • That's a fair assessment - although Rime of the Frostmaiden takes place just north of the coloured region (the ten towns aren't really on that map at all.)

    Of course, one of the advantages of this is that you have a vast amount of "undefined" space to grow your campaign into if you want to make something up. Need to set your game in a kingdom with a monarch and political dealings? Why not Cormyr or Sembia? It's not like there's any published materials on what's been going on there in the last 200 years. Want a place where the Zhentharim are in charge and the local towns and villages are under the control of warring mercenary groups? How about the north Moonsea area, where Zenthil Keep is? Want to convert your game to a steampunk campaign without leaving Forgotten Realms? Boy do I have boat tickets to Lantan that you would love.

    While none of this stuff has recent lore, the Forgotten Realms wiki has some surface level detail for everywhere, mostly cribbed from older editions. It's a really good resource if you want to take your campaign somewhere more exploratory, just have a read of what was there, and build your campaign ideas on top of it. Works a treat I think.

  • Gorgon rule

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  • It's sort of Tiamat-stuck-to-the-head-of-a-very-large-angry-lady.

  • If you want a real blast from the past, the old gold box TSR videogames (which have remasters available on modern hardware) tend to take place around the Moonsea area, with Hillsfar and Philan.

    I saw this "remembered realms" map about half a year ago, and managed to determine that I have 8 DnD characters for 5e, in various on-and-off campaigns. Currently NONE of them are in the coloured area.

  • Gorgon rule

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  • heh, no worries :)

    I did already workshop this one through about 20,000 people, so I'm pretty happy with it :D

  • Gorgon rule

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  • Unfortunately, I was writing descriptions that a D&D DM might adapt into rules, and "venomous" isn't a damage type.

  • Gorgon rule

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  • the ultimate d***head.

  • Gorgon rule

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  • It's a good way to get more... :)

  • Alright, I'll send you a link via DM. Anyone else who needs this, just drop me a message and I'll hook you up.

  • With the website as it is (we're migrating servers to a setup with more features), your best bet is probably the tumblr archive

    https://socksandpuppets.tumblr.com/archive

    The archive is "most recent first", so you'd have to open comics in reverse order (and skip over non-Konsi comics) - the first one is in February 2020

    However, give me a moment, I can set you up with something that might be easier.

  • Yeah, it's this kind of content that I think tabletop excels at where nothing else does - you can really get into the weeds when it comes to the wider ranging implications of what you're doing.

    These characters started in Dragon Heist (Alexandrian Remix) - having done all of the content in it... The powers that be in the city have good reason to be concerned about these idiots.

  • RPGMemes @ttrpg.network

    When you invest everything into one skill.

    RPGMemes @ttrpg.network

    When you can't back up your threats.

    RPGMemes @ttrpg.network

    Remember that faction rank brings perks!

    RPGMemes @ttrpg.network

    When your spell names are common words...

    RPGMemes @ttrpg.network

    When your PC doesn't have any hobbies, and it's downtime.

    RPGMemes @ttrpg.network

    Do you change outfits/disguises when you go on missions?

    RPGMemes @ttrpg.network

    When there isn't enough text in the "flaws" box.

    RPGMemes @ttrpg.network

    Disguise self at will is very flexible.

    RPGMemes @ttrpg.network

    When you had a whole session planned, but your players just keep RPing

    RPGMemes @ttrpg.network

    There's one guy like this in every group. It's me.

    RPGMemes @ttrpg.network

    Woolly Jumper

    RPGMemes @ttrpg.network

    Vital Information

    RPGMemes @ttrpg.network

    They say you can change the visual style of your spells...

    RPGMemes @ttrpg.network

    I swear it's viable in canon.

    RPGMemes @ttrpg.network

    When your DM is a scientist.

    RPGMemes @ttrpg.network

    When the noble you work for has a lot of necromancy tomes in his library.

    RPGMemes @ttrpg.network

    When you've only heard the name, and haven't seen it written down.

    RPGMemes @ttrpg.network

    I could write for WotC

    RPGMemes @ttrpg.network

    When your DM has that enigmatic grin.

    RPGMemes @ttrpg.network

    The most powerful knight of them all.