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Anybody else experience this?
  • I didn't know there was a book adaptation of that movie

  • Probably
  • This is the 7th time I see a picture of a table like this, I guess this type of furniture is gaining traction

  • I need to achieve this stage, too
  • I don't know your cysec practices so I can't address the second paragraph, but to answer the first question - this is probably the reason

  • I need to achieve this stage, too
  • BECAUSE if we leave too much SPACE between capitalized KEYWORDS they blend TOGETHER, we get BORED and stop reading the SENTENCE

  • Weekly “What are you playing” Thread || Week of June 30th
  • If you want to comb the game for unique dialogue and Lea expressions, make sure to start and finish a Sergey Hax run when you do get back to it

  • Please stop
  • Me, because I cannot understand how people can miss the facetiousness of this meme template with such confidence

  • Weekly “What are you playing” Thread || Week of June 30th
  • CrossCode, for the third time in about two weeks.

    I'm 5 years late to it because for some reason I thought it was a JRPG...

  • Nature is beautiful
  • Ah yes, the Unum tower's child

  • Perfect Dark recompiled is amazing.
  • https://github.com/fgsfdsfgs/perfect_dark

    You're also going to need a ROM, which shouldn't be too hard to find on the high seas

  • Perfect Dark recompiled is amazing.
  • Kb+M controls are awesome, especially for diagonal movement that lets you run at a steady 141% speed - it's also way easier to land your shots while aiming.

  • What is your favourite shell to use
  • Following the analogy, what if the screwdriver part was bent by 30° and you had to awkwardly turn the tool while keeping it tilted - but there's also a spring mechanism that attempts to retract the screwdriver you push too hard against the screw?
    (all of that for historical reasons, of course)
    ((or even to discourage you from using the tool?))

  • What is your favourite shell to use
  • Not necessarily.
    They're a basic data structure used everywhere, most notably with command arguments ( $@ ) and can make shell scripts a viable option for many simple tasks if their syntax makes sense and you don't have to wonder how their expansion works every time you see one being used.

  • What is your favourite shell to use
  • Zsh, because unlike Bash using arrays in Zsh doesn't make me want to perform percussive maintenance on the nearest Von-Neumann machine

  • COMEFROM
  • Wh... what do you mean, "originally as a joke"?

  • I Will Fucking Piledrive You if You mention AI Again
  • III. We've Already Seen Extensive Gains From-

    When I was younger, I read R.A Salvatore's classic fantasy novel, The Crystal Shard. There is a scene in it where the young protagonist, Wulfgar, challenges a barbarian chieftain to a duel for control of the clan so that he can lead his people into a war that will save the world. The fight culminates with Wulfgar throwing away his weapon, grabbing the chief's head with bare hands, and begging the chief to surrender so that he does not need to crush a skull like an egg and become a murderer.

    Well this is me. Begging you. To stop lying. I don't want to crush your skull, I really don't.

  • Indie games using retro graphics
  • I have a few in my library:

    • Signalis (low-poly (not that you can notice), low-res, CRT effect)
    • CrossCode (2D, low-res)
    • Valheim (low-poly, low-res, still graphically intensive due to lighting)
    • Lethal Company (low-res, bitcoin miner levels of GPU load)
    • Super Alloy Ranger (2D, low-res)
    • Terraria (you know Terraria, don't lie)
    • Iconoclasts (2D, low-res)
    • Starbound (Terraria, but a bit worse and in space)

    I don't think these games aim for nostalgia, nostalgia alone is not a good reason to choose low-poly or low-res graphics.

    Low-res textures and sprites have the advantage of being much easier for artists not only to hand draw, but to explicitly choose what details to give to a certain surface.
    3D games with low-res rendering also have their own appeal, like you say: they tell you what you're looking at but still leaves your imagination the burden of filling in the details.

    To me low-poly models don't really have their own appeal, unlike pixelated visuals, however I also don't mind them at all.
    I still occasionally play games like Perfect Dark and TLoZ: OoT on their recompiled PC ports, they look good despite their low-poly nature because they don't need high-poly models and their animations would look uncanny if they did (goofy ahh textures though).

    However, there are some retro effects that I find to be straight up ugly: Signalis applies a CRT effect occasionally, which I can't say I'm fond of.

  • Get scattered
  • Isn't it more of a blue shift / red shift situation, rather than scattering?

  • Favourite patient modern game?
  • Shut up, I'm not old stop lying

  • My headcanon as to why missions are on a strict timer

    ! !

    Things that happen in game differently from my headcanon:

    • During a dive, destroyers just hang around over player heads
      • Even worse, there's an actual game mechanic that causes orbital stratagems to have an AoA at 90° at the center of the map but lower it at the edges, like the ships were actually hovering over the center (realistically, all orbital stratagems calls would have roughly the same AoA)
        • I say "even worse", because I have to actively ignore a decision the devs made for the sake of realism rather than just tell myself "eh, they didn't think about this too much"
    • Orbital stratagem timings make no sense, and are strictly a gameplay balance issue that cannot be realistic: the loading screen shows the first helldiver drops well outside the atmosphere and take several minutes to reach the ground, but turrets take 3 seconds to deploy? This game sucks, literally unplayable
    • Surely Eagles must be capable of atmosphereless flight, if the cheap ahh shuttle is?
    • At the beginning of the loading screen, the destroyer doesn't have an atmospheric re-entry fire effect which would be countered by shields or whatever

    Things that oddly do make sense:

    • Hellpods do have the atmospheric re-entry fire effect immediately after launching, which wouldn't make sense in the absence of (less than extremely thin) atmosphere
    • ... that's it, actually

    The reason I made this nerd emoji of a post: I've played KSP and my suspension of disbelief towards games or shows with spaceships is completely broken.

    14
    "I would like to switch to Linux, but it's just not good for gaming"

    (The "Windows" slices of the pies are entirely made up by Baldur's Gate 3, which also runs well over Linux)

    195
    R(ul)eposting due to content drought

    Definitely not something I made for r/ProgrammerHumor before it got reposted on r/196

    2
    Sonotsugipaa Sonotsugipaa @lemmy.dbzer0.com
    Posts 10
    Comments 305