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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)OM
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2 yr. ago

  • Also means you’d be able to completely manipulate memories, experiences, basically anything held in the brain.

    That's assuming you know which exact parts do exactly what. Kinda like an encrypted zip file versus an unencrypted one.

    You edit whatever set of bits/bytes you want in both, but only in one of them will you actually know whats going on.

  • So the transporter destroys all the matter, recreates it somewhere else, then moves the neural energy? So during the process our neural energy is detached from our brain, despite the brain being the thing that produces said neural energy.

    Seems a little far more fetched than the process of consciousness kickstarting itself/being uninterrupted by the process.

  • Even uncontacted tribes in the middle of nowhere islands probably have microplastics in their blood too. After all, they likely are eating animals that have microplastics. Stuff like this always gets worse the higher up the food chain you get, and humans are pretty high up.

  • Then if replicator technology isn't able to kick start the process, how does transporter technology do it?

    Star Trek never shied away from quasi-religious concepts like “the sanctity of life”.

    To be fair, those concepts aren't unique to religion.

  • If consciousness/souls are a natural byproduct of our brains, and we can create brains that produce these things from the transporter/pattern buffers, then that more or less means that we could replicate life. How the transporter buffer works is another question altogether, but I'm not seeing a part here where it is impossible to use a pre-existing pattern to create a brain with consciousness if you're able to store the pattern.

  • Doable but you need teachers to open source their lessons and vet them.

    If an OS alternative was trying to completely replace duolingo, it would need far more than that. Duolingo has had extensive work put into listening and speaking lessons. Almost all lessons have a listening componentwhich is a ton of content to make up for. They have significantly better voice recognition than my phone. The amount of effort to get something like that working for a language, let alone dozens of languages is a high bar.

    Take a look at any of the job postings that duolingo has, they're only looking for Google employee level of skill for a reason (aside from how fucked the job market is).

    It's not impossible for duolingo to be replaced with an open source version, but it's a giant undertaking.

  • The dictation software we have is pretty shitty though. It almost always needs proof-read, or re-dictated several times to get it right. At that point you may as well just send an audio clip.

    Until the day that dictation software gets it 100% correct, it's not going to be worth my time.

    For now, the human on the other end will always have an easier time understand an audio clip than a machine, because human minds are more capable of using context and getting past regional accents.

  • /s

    And for those unaware, the cost of homelessness does exist, and it is quite high. We pay for it through emergency services (police, doctors, ambulance, hospital beds), waste removal services, etc.

    The problem needs fixed, and part of the solution is commie blocks unironically.

  • But it's an even worse version because with it the traffic on rail networks would explode, the complexity of the unit that moves everything increases (as well as cost), and it pisses away all the efficiency trains get from economies of scale. A 2 mile train will always be more efficient than this crap. And that's all before you consider the safety nightmare that this would cause.

  • If you've ever played a 4x game before, it's not too hard to pick up. Stellaris is a fantastic game, and I've sunk quite a few hours into it.

    With that said, sometimes they drop the ball on DLCs, and the late game gets bogged down/boring, so it's worth waiting for player reviews to come back before getting it.

  • While that's true, they "solve"* the two issues that are most pressing with ICE cars, air polution and fossil fuel use. I'd rather have EVs over ICEs, and I'd rather have walkable cities and robust public transit than either of the car options.

    are better, not perfect