(I'm going to try and be vague in the interest of not being spoilery for those that haven't played.) So, I did a lot of TotK "out of order," being not very good at following directions and much more likely to follow whatever just caught my attention. Which meant that I found myself trying to skydive into the Lost Woods when I realized that I was above it. And then being determined to get in when I kept voiding out. All with 5 hearts and maybe two geoglyphs. So my first "hands-on" experience was during that quest with jack-all for maneuverability room. I died several times before going back with a ton of sundelion snacks. The encounter on the plateau still startled the hell out of me lol.
(Not too much later I finished that quest and got the sword glyph (I forget in what order)... and then I finally decided to follow Impa to the temple like she had suggested many game hours ago. And I could have saved myself some grief (and spoilers) if I had just followed instructions rather than rampage across the countryside willy nilly. )
Time to play spot the parts! Let's see... starting off weak as I'm not well versed in IBO, but I can at least identify the Gundam frame as a base 😅 (I know I've seen the limbs and feet before but I'm not pulling it together), Jesta shield, Origins grandpa chest w/modified cockpit, Heavyarms front skirt(?), looks like a Deathscythe head w/custom V-fin, those chest vents look familiar but I can't place them and it's bugging the crap out of me. I don't believe the guns are Gundam parts... the shoulder mounts look delicate, and the arm cannon might be from a Transformer or something similar, has that chunky look.
Good job taking a bunch of disparate stuff and making it clean and cohesive. The sharp color scheme really adds to it, though I gotta say I'm lost on the significance of the colors in relation to losing in the first round.
It's not my work, but yeah, there's some color inconsistencies. I had it as my phone lock screen for months so I looked at it an awful lot lol. The Zonai parts look much brighter than they do in-game, and the saturation on the armor looks like it was adjusted as well. If I had to guess, they were shooting for an end result that more closely matched the tonality of the original Akira art.
As for the armor mismatch, it's possible that the original author/artist didn't have all of the pieces available and wanted to strike while the idea was fresh. I just try to appreciate it for what it is and not let the inconsistencies bug me.
Thanks for that! I recall when I saw this posted on that other site way back that this was a faithful recreation of something, but I couldn't remember what for the life of me.
Even stickers are a pain. Decals are a whole other beast... but it looks soooo good when it's done.
I think I last touched this guy in 2021 ᕕ(ᐛ)ᕗ Lack of permanent workspace means that if I have a few hours I'm more likely to grab an HG and finish a kit, rather than doing an arm or something for a MG or RG.
(I'm going to try and be vague in the interest of not being spoilery for those that haven't played.) So, I did a lot of TotK "out of order," being not very good at following directions and much more likely to follow whatever just caught my attention. Which meant that I found myself trying to skydive into the Lost Woods when I realized that I was above it. And then being determined to get in when I kept voiding out. All with 5 hearts and maybe two geoglyphs. So my first "hands-on" experience was during that quest with jack-all for maneuverability room. I died several times before going back with a ton of sundelion snacks. The encounter on the plateau still startled the hell out of me lol.
(Not too much later I finished that quest and got the sword glyph (I forget in what order)... and then I finally decided to follow Impa to the temple like she had suggested many game hours ago. And I could have saved myself some grief (and spoilers) if I had just followed instructions rather than rampage across the countryside willy nilly. )