Todd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on it
Master167 @ Master167 @lemmy.world Posts 1Comments 87Joined 2 yr. ago
Master167 @ Master167 @lemmy.world
Posts
1
Comments
87
Joined
2 yr. ago
I remember all the dialog options sounding the same regardless of which of 4 options you picked. Fallout 4 looked great. But everything else was just okay.
The story boiled down to which group do you want to kill off?