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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KI
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2 yr. ago

  • You don't need to commit a crime to be sued for something. Not every type of harm is a criminal offense. Civil court exists to decide upon disagreements that people could not settle on their own, not to determine whether a law was broken.

    You get a puic defender in crimimal courts because it is the state accusing you of wrongdoing and attempting to limit your rights. In civil court, it is another private citizen or entity, and they are looking to enforce their rights, not strip yours.

  • Canada is the occupier and oppressor of indigenous peoples, but there's no reality where non-indigenous people here just leave, or hand the state over.

    You have to consider the realistic array of possible outcomes, not the ones you jerk off to.

  • It's really easy so long as you a) start at level 1 or 2 and avoid building out too far ahead, b) build to a character concept rather than try to optimize mechanically, c) avoid options released in adventures. Oh, and d), understand that retraining is actually baked into the rules.

    Adventure character content is less rigorously tested, and mostly amounts to professional homebrew. It's often super focused on the scenarios presented in the adventute and significantly less applicable in general.

    Focusing on mechanical optimjzation rather than character concept often leads to madness, since feats are generally well placed within the same power bands (there are few stand out or trap options). For a crunvhy game, it's often best played descriptively.

    Characters become mechanically more complex every level or two, so starting at higher levels can be very overwhelming for new players. Building out a higher level character means choosing a lot of feats, and often the utility of those feats is only really understood through play.

  • It’s patently bizarre how a company whose only purpose is transferring money from account A to B can then arbitrarily decide what people are allowed to buy and sell.

    This is the whole point of capitalism. Those who control the systems, control the people, and capital exists to ensure that the people do not control the systems.

  • When the wacko who thinks Autism makes you less than human is in control of the department of health and is openly making lists of people with diagnoses, maybe it's more than "just a label".

    It's also a target.

  • Yup. This is purposeful mischaracterization from one of the biggest boosters of games-as-a-streaming-product. Ubisoft doesn't want you to have the ability to play things at your whim, but exclusively at theirs. They sure as fuck don't want you spending your time on something they sold you 10 years ago.

  • Don't worry, this isn't something they actually believe. They're just trying to craft a narrative. I worked there for 5 years, and in that whole time nobody on the publishing end of the company said anything that even hinted at them giving a shit about fun.

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