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2 yr. ago

  • I'm sorry if I'm not being very clear, I'm never the best at presenting my points clearly.

    I do try to cater do all neurodivergent people, using your example of assuming gender, it's a very small fix in language to get that right, and day by day, I'd say I do unfortunately assume the gender of strangers more than I wish I did, and it's only when someone presents themselves in a way that gives the slightest inkling that they may be transgender or genderqueer that I actually catch myself and ask them their preferred pronouns. If someone ever corrects me when I've got it wrong based on assumption, I'm going to try to hard to get it right from then on of course. I sort of approach neurodiversity similarly, and I'm trying to change that mindset but it does come slowly.

    I don't want autistic people to mask and act neurotypical infront of me or anyone else, but unless they let me know how they need to be communicated with, I can't implicitly get it right, and plenty of neurodiverse people either don't know how they need to be communicated with, don't want to be treated differently or would rather not let strangers know they're neurodiverse.

    If someone needs to be communicated with in a different way, they need to let me know, because any other approach may do more harm than good. Of course I'm always trying to communicate in a way that allows people to communicate back to me, but for anything specific, you need to let me know.

    I'm not sure if this analogy will land but in a restaurant, it's great for the restaurant to cater to many dietary requirements but if you have allergies, you really should let them know.

    Apologies if anything I've said here is unclear (it probably is), I'm not great at expressing complicated thoughts.

  • Oh yeah I know I'm in the privileged position, and that's exactly why it's important to me to read articles like this and communicate with autistic people. But I also feel like it's the wrong decision to approach strangers in a way that's harder for them if they're neurotypical but easier if they're autistic.

    As soon as I know somebody is not in their comfort zone while communicating with me, either from a neurodivergency or anxiety or anything really, I'm happy to change my communication style to be better, but I can't make presumptions about people before I've learnt that, so I need to talk to them like they're neurotypical.

  • This is a really really interesting article, I do have one thought though.

    I'm not autistic, but my partner is, hence the fact I frequent autistic spaces to help myself understand her better. If someone asked me Who are you? I'd want to answer I am kind, social and insecure, but I wouldn't because I'd presume whoever was asking implicitly asking about my social intersectionality, because from there, they can map where we fall on wider topics, so I'd answer "I'm a D&D player and general RPG designer, I'm bisexual and living in (trendy UK city).

    From this, I'd assume that they would think, well he's bisexual, so probably progressive and supportive of the LGBTQ+ community, into D&D so probably nerdy and social, and lives in a city which is welcoming and like-minded, so probably supported in his beliefs.

    I'd hope they'd unpack my values from my social intersections, but they'd also make assumptions based on if they wanted to like me or not. Someone who would answer "football fan, rocket league player and car enthusiast" may map their network from rocket league, to gaming to D&D and find that we both loved Skyrim a decade ago, leading to a good conversation about that, where we'd then try to imply our values though our conversation. They may hear bisexual and have issues with the LGBTQ+ community and try to seperate their social map from mine, and avoid making links to me, and we wouldn't have any conversation because it's already clear that we could argue over something like pronouns easily by them knowing themselves and my sexuality meaning I'm likely to champion other parts of my community.

    However if I'd answered kind, social and insecure, you can't unpack that the other way. You'd never know where to take that conversation to a point that resonated with both of us.

    I know this isn't a perfect take, as to my understanding, if I told autistic people my social intersections, they'd be less likely to start to automatically make assumptions to unpack my identity from it, but in a neurotypical dominated world, I'd just default to assuming whoever I'm talking to will.

    I know the article ends with Non-autistic people are likely to reject this theory as it disempowers their privilege as the superior “default” neurotype and I guess I'm doing exactly that, but I really don't believe that my neurotype is superior, but by being more prevalent, I will with strangers in a way that's most accomodating for people without autism.

  • My main use of Reddit was distilled to Roleplaying games like D&D and I'd only browse all to mindlessly doomscroll. Reddit was the best place (in my opinion) for this communication because it has both the userbase and the structure for massive topical conversation.

    I'm not returning to reddit but the lack of content in those circles here has actually dampened my passion for that entire world. I literally listen to 6-10 hours of podcasts per week on tabletop role-playing games, plus I read countless blogs and I'm practically up to date with all related content that comes from Lemmy or Masterdon, but it's not the same, there is no deep discussion like what I used to have.

    I'm not totally doing my part, for every 50 things I read here, I comment once maybe, but still.

  • I've noticed that people still use chav for women, which is probably because roadmen is a gendered term anyway. But also the fact that's it's more gendered has helped with it's reclaimation slightly. I've met people who proudly have a 'chav aesthetic', which is no worse than most of the other 2000s aesthetics.

  • I was kinda doing this with Photoshop and discord, just because I liked the tools in Photoshop for moving things etc. I realised they were all in Google Slides and switched over for the latter half of my pandemic era campaign and honestly it worked like a dream.

    I now know that Owlbear Rodeo is basically the same option again but without the rest of the unnecessary PowerPoint fluff.

  • It's definitely an issue at high level too. When I was new to the game, my party had a florge cleric with an unbelievably high AC, with the defensive fighting style from a feat and often cast should of faith in himself, I think having an AC around 25

    I was pretty green and running high level monsters, and I remember him ending up being attacked by a solar with a +15 to hit and something in the encounter offering them reliable advantage and I only realised after the fight that it sucked for the high AC character to not just be damaged every hit, but targeted by the thing they've put effort into instead of something like a weak save.

    Edit: If I found myself overlooking this frequently now, because I had too much to juggle. I'd probably talk to the player and give their PC magic armor that lets them either turn any attack that hits (that isn't a crit) into a miss, or use their AC in place of a Dex saving throw roll (practically an auto-success), once per long rest, or perhaps proficiency bonus per long rest uses.

    That's a pretty janky fix but it puts the tools to retain balance in their hands, and even if it's slapping a bandaid on it, my entire DM style is Dr Frankenstein building bodies with bandaids and kisses.

  • Not quite a logo but a symbol, but symbolically rotary phones and floppy discs have become the symbols of calling and saving respectively. There are plenty of other symbols that also draw their symbolism from obselete things.

  • I used to love doing a weird automated laboratory under my classic farm, but yeah it did suck out the fun once I could reliably do it again and again.

    I used to specifically farm the ingredients for pumpkin pie, this was just after hoppers and repeaters were added which meant you could use those and pistons to make an automatic egg collector, sugare cane breaker and pumpkin breaker. I'd build the most picturesque farm with a secret trapdoor somewhere that would lead to my food automation zone. I haven't really played properly since 2017 though, with a brief comeback in 2020.

  • I'm UK based and ~0°c to ~30°c (32-86f) covers 90% of the year for celcius. It's still pretty unhelpful but I don't think that feels any harder than using Farenheit in day to day use, I agree that it's largely all arbitrary, but that's as good of a reason to just use that one that's scientifically useful too.

  • I was trying to be polite as to not trigger Americans which generally happens when you critique Imperial measurements. The post makes no sense to me as it assumes that Farenheit is correct for humans to communicate temperature. The post should read.

    Celcius is basically asking water and most humans how hot they feel, Kelvin is basically asking atoms how hot they feel and Farenheit is basically asking me how hot it feels because I didn't learn the others.

  • I'm not sure I agree with the take for farenheit. It's an arbitraty choice, and to me who grew up in a country that uses celsius, I find that far easier to understand and farenheit may as well be random numbers to me.

  • I played it back when it first released and loved the graphics, I think it's still generally agreed to be a beautiful game to my knowledge.

    The only bit I was underwealmed by was the ending, but they'd also write something with grounded intrigue, which is a difficult thing to pull off without having a cynical ending of "of you thought this was gonna be exciting? This is real buddy", which wasn't really what firewatch was evoking.

  • In the campaign I DMd, and the second in our sort of lineage of home games, I ran a 5 round elimination tournament designed for small mercenary groups (adventuring parties) which I adored. The party hadn't named themselves at the time, but as I got to name the 31 other factions on the board, it put the pressure on. They came up with The Spellcasters of Fortune, as they were effectively soldiers of fortune at that point and an all full caster party. Side note, I really enjoyed the structure of the tournament and the natural intrigue created by knowing all the active factions (which was only about 8 from when it mattered).

    Our third campaign is a morally grey city campaign that's very faction focussed, with literal superhero and supervillain themes. In this game, where we don't really want to ally ourselves with anyone, we've gone by 'The Third Party' which is a great double name for our in game motivations and out of game chronology.