yeah sf6 is fun,
i havent played the older games,
but from whad i heard, id describe the newer ones as more aggressive and less finicky(in terms of input precision / timing)
also online play has gotten way better(if that even was a thing when you last played)
ive seen it a few times on those screens that buses here have, that shows the next stations on the route.
but never on any of my computers
(im refering to those old 'kernel panic' messages)
the only reason i visit reddit for nowdays are the fgc subs (stuff like r/StreetFighter & r/Fighters)
i also think gaming comunitys in general are a good fit, because they bridge the gap between IT nerds and a more casual userbase
the whole made in ... thing was originally implemented to mark the inferior products / cheap copys of british products that where made in germany
"For You, The Day Bison Graced Your Village Was The Most Important Day Of Your Life. But For Me, It Was TUESDAY"
ill continue playing streetfighter 6 trying to get into plat.
and probably either some skyrim or titan quest.
::1 is the new 127.0.0.1
:: abbreviates empty fields
ipv6 has more addresses
there is something going on with mac addresses (asside from arp)
thats all i remember
as far as im aware its always better to use vulcan
went about as well as the release of the zune
What sayest thou?
parchment casket loaden scrolle?!?
somehow bison was the only reveal that i expected.
he was never gonna stay dead (just like heihachi)
but releasing him right in season 2 was imo way to hasty.
especialy with him being the next release right after akuma
the template is normaly showing people before something was invented.
but BC years are a countdown instead of an incrementing year number.
so the joke is that 8000 bc is before 7999 bc and the hammer has already been invented
id choose super speed,
the kind where you also change your perception of time and everything just seems to slow down compared to you.
as long as i can change that speed, and am not stuck percieving everything at a crawl.
Hello! Welcome to Fearghall's Factorio Friday Facts! (FFFF, if you will.) Over the last few months, you have seen asteroids a few times as a background part of some other FFFs, but for all their understated majesty, they were actually quite a complicated trick to pull off! Come with me as I t...
![Friday Facts #411 - All about asteroids | Factorio](https://beehaw.org/pictrs/image/5c489659-46e3-41f8-a60f-7a2a1b3786a3.webp?format=webp&thumbnail=256)
Hello! Welcome to Fearghall's Factorio Friday Facts! (FFFF, if you will.) Over the last few months, you have seen asteroids a few times as a background part of some other FFFs, but for all their understated majesty, they were actually quite a complicated trick to pull off! Come with me as I t...
![Friday Facts #411 - All about asteroids | Factorio](https://lemmy.ml/pictrs/image/d07ce41a-49a2-470f-843f-60a528e55613.png?format=webp&thumbnail=256)
i am having trouble with ipv6 in a specific program. (sf6 steam version) completely disabling it has resolved my issues.
but this solution just doesn't sit well with me.
is there a way to only block that one problematic program from using ipv6?
I recently started playing sf6 in online mode. Playing against other pc users seems to work just fine, however Crossplay matches fail with the error code 50200-21018 (as far as i understand the first digits designate the http status code 502)
I talked to a steamdeck user for which crossplay worked just fine I play on silverblue using the flatpack version of steam.
At first is Suspected problems with the proton version, and tried several diffrent versions (including GE) However this did not help.
Updating my ostree and flatpacks did also not help.
does anyone have suggestions on what might be causing these issues, or how to debug it further?
EDIT: same error occured when i tried using the steam version from the os