I'm on the southern coast of Wales. I have a dehumidifier.
Whilst I'd prefer not to have to hang my laundry I'm not willing to pay for that much electricity, particularly as I keep my shirts on hangers, so it's literally a case of moving them from one rack to another.
I shave mine with a safety razor. Knobbliness of head is probably a factor though!
Anyone who needed a warning about this wasn't capable of heeding it. Hell, they'd probably struggle with object persistence.
I'm rather a fan of Apogee's Secret Agent. I loved it back in the day and then enjoyed the HD remaster of it a few years back.
I feel like I'm the only person that grew up with Mario 64 but doesn't love it. I was really excited by it initially but when I played the game properly it just had this oppressive feeling of isolation and melancholy to it that was so off-putting.
I'm still waiting on the killer titles for the current generation of consoles. I'm frankly amazed that games have become so difficult to make, given how the graphical improvements aren't leaps. Build a stylish lighting system, make sure your textures and geometry aren't too ropey, and then make something creative.
I know it's not that simple, obviously, but I was playing through a fifteen year old FPS yesterday and the difference between now and then is just not that big. It's not nothing but the Gameboy philosophy of doing more with less would go a long way.
I'm not in the US, so this is just armchairing, but it seems like you guys already know what you need to do but there's political reasons not to do it. The failure in education is intentional. That needs addressing and then mass campaigning to do better as a nation on many fronts. Patriotism needs to be used as a tool to drive national improvement, not as a shield against any criticism of it.
One of my own nations isn't doing well on the education front either, but I suspect there it's more of a long term "starve the beast" strategy rather than a "critical thinking skills reduce the efficacy of propaganda" situation. Still bad, but more callous than actively evil.
This is something I find weird about how farming works in the UK. The notion that it should be profitable is nuts to me. Food is so ridiculously important - surely we should be putting money in to get food out. The food is the profit!
I wish I could have phrased it that well.
I agree that the original is tighter, but I love the free-form adventure of 2.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they're both of phenomenal, basically seamless quality. It's really like putting on a fresh coat of paint on the old thing.
Played it? I voiced a talking dog in it!
Well if the order wasn't enforced... yes?
These psychos aren't stopped by words.
How much could we save by simply scrapping the bureacratic overhead of administering this stuff? The amount of money spent to avoid the odd dodgy claim is false economy.
Fallout 2 is probably one of my favourite games of all time. Absolutely amazing game, if a bit sprawly. I've played through it many times and expect I will do again.
Red Alert 2 - the pinnacle of the isometric RTS genre. Bordering on too silly but without tipping into absolute farce. Mechanically very strong, the art is lovely, and even has nostalgia for me.
The Binding of Isaac: Rebirth. Massive game but a run can be completed relatively quickly. I always disable the music because I don't like games that try to scare and intimidate me. I'm pretty good at the game so it tends to be pretty relaxing for me, if a bit fugue-state-y.
Battlefield: Bad Company 2: the apex of the Battlefield multiplayer games for me. The others have plenty going for them, but BFBC2 was the best compromise between destructibility, player counts, etc. for my tastes. Sniping took significant skill and one couldn't go prone - it meant that open areas didn't feel like a death sentence (looking at you, later BF games!).
Assassin's Creed: Origins/Odyssey two open world games with beautiful maps and locations to explore. I think I preferred the setting of Origins but the story of Odyssey. A bit of escapist fantasy, I suppose. I loved the Ezio trilogy too, mind you.
I'm contracted for 37.5 hours per week, which is pretty normal for the UK.
Corporate-owned media can get fucked. Adapting vocabulary to the whims of their feckless advertisers is complicity.
Interesting trick! Thanks for sharing.
That sounds like you've only experienced a peaches culture. It can be tough.


Individual photos with a better camera here: https://imgur.com/a/gYE7XH5
I painted these mostly with speed paints (and the equivalents from other companies). They came together quite quickly and I had fun with them, which is rather the goal of hobbies, isn't it?


The dice makes me think of the bit in The Dark Tower film where there's a theme park that the residents of that world are perplexed by. Why's there a dice? No one knows - it's always been there. It's Dirty Down rust, if you were wondering: https://dirtydown.co.uk/product/water-soluble-paint-rust-25ml-pot/
I bought a static grass applicator and had fun making my own tufts and I'm pretty happy with the outcome. Unlimited tufts!
There's also the boxes - they're not as good as I'd like (the knees get in the way of painting!) but it's a bit of an homage to how GW boxes looked when I first got into the hobby.
I sculpted this lad but for now he's not available (he should be available at the Tenby Games Festival in December, in the unlikely event you're in west Wales! https://www.pembrokeshirewargaming.co.uk/ ) and then eventually he'll be up on Ramshackle Games' shop under my brand (Fox Box).
I'm not sure if this is controversial or not - but I (mostly) don't like games that are primarily set underground.
There are a few exceptions to this, Dungeon Keeper and The Binding of Isaac spring to mind, but mostly I find it actively discouraging. Perhaps it's a desire to explore under the sky, perhaps it's that it feels claustrophobic, or perhaps it's the gloom.
I don't have a problem with the dark or claustrophobia in the real world, so it's not that. Anything that involves dungeon crawling immediately puts me off. I don't want to go down into the dark! I want to be outside!
I wasn't a fan of the Metro series until Exodus, I bounced off Recettear as soon as the dungeon element was introduced. Anything that wants me to spend an extended period underground with monsters is just a massive turn-off for me. Sewer levels and the like also have this, to a lesser extent.
Anyone else have this specific dislike?


I didn't mean to time this one for Orktober, but maybe it's just a happy little accident. He's an obscure Forge World mini from 2007 or so. I've recently been watching Masters of the Air and it made me want to dig him out of my backlog. No idea what I might field him as, but he's a fun sculpt.
There's a couple of more photos here: https://imgur.com/a/cmmgacE
There's a press release about the mini here, if you want to know more: https://ifelix.net/forgeworld-newsletter-171


This crew of Ork-wannabes are my Diggamob. They currently don't have names, apart from the test model - Zagatha (back left). I mostly don't like the old Digga range, but there's a few exceptions, so I went with those.
I've no idea when I'll get around to fielding them in Gorkamorka, but hopefully at some point. I deliberately opted for no heavy weapons on the vehicles to field more bodies. Diggas have access to archeotek and can get some very fancy bits of kit - but to find them and wield them effectively numbers are required.
These are a combination of GW's original minis from 1998 and Red Nebular's Primal Raider range: https://www.myminifactory.com/users/Red%20Nebular
I mainly painted them using contrast/speed paints, but I didn't have the requisite paints when I did the test model, so the skin ended up being done the traditional way. I regret it, but it was too late to do anything about. I'm not overly fond of how they turned out, but hey, done is the best feature.
There's a few more pics here: https://imgur.com/a/07Mzj17
Also, just to pre-empt it, no, the faction aren't called "digganobs". They're called "diggas", you memelords.