1.0 (2025-10-31): The full version with 100 shaders! Added horizontal_jitter (scene and shader). Added fiery_ornament (scene, script, and shader). Added page_flip (scene and shader).
0.9.8 (2025-10-07): Updated to Godot 4.5. Added endless_ornament (scene and shader). Added point_tunnel (scene and shader).
Actually, it's based on a new game I've just released: Beyond The Space Wall I will update the store page soon. 😎
0.9.6 (2025-07-12): Added vo_sphere (scene and shader), ray_marching_10 (scene and shader), and sonar (scene and shader).
0.9.4 (2025-07-04): Added ray_marching_7 (scene and shader) and magic_portal (scene and shader). Updated polar_heart (shader).
0.9.3 (2025-05-25): Added ray_marching_6 (scene, shader, and texture). Added voronoi_mosaic (scene and shader).
I think Bevy uses WGSL that has a different syntax. But your friend can at least extract the algorithms and rewrite them. 😎
0.9.2 (2025-05-21): Added print_number (scene and shader) and its usage in paper_burn (script and shader). Added ray_marching_5 (scene and shader).
1.0.2 (2025-11-26): Added noise_transition (scene and shader). Added vhs_noise (scene and shader).