Secure by Design: Google’s Perspective on Memory Safety
Secure by Design: Google’s Perspective on Memory Safety
Secure by Design: Google’s Perspective on Memory Safety
Secure by Design: Google’s Perspective on Memory Safety
Secure by Design: Google’s Perspective on Memory Safety
At work, we started the c++ migration to rust doing the following:
The challenge here is identifying the subsystems. If the codebase didn't have distinct boundaries for subsystems, rewrite becomes much more difficult
@varsock @TimelyJellyfish2077 out of curiosity, why use grpc in lieu of ffi?
I don't think I am well positioned to answer that question given my experience. Ill give it my best.
I believe the advantage of more abstraction of gRPC was desireable because we can point it at a socket (Unix domain or internet sockets) and communicate across different domains. I think we are shooting for a "microserves" architecture but running it on one machine. FFI (IIRC) is more low level and more about language interoperability. gRPC would allow us to prototype stuff faster in other languages (like Python or go) and optimize to rust if it became a bottleneck.
Short answer is, we are able to deliver more value, quicker, to customers (I guess). But I don't know much about FFI. Perhaps you can offer some reasons and use cases for it?
Sounds like you're well on your way with a good process. The book Software Architecture: The Hard Parts is a pretty decent guide to breaking apart a monolith. It's not a 100% follow it to the letter guide IMO, but I think the overall approach makes sense. At each step you have to consider trade-offs instead of following any kind of dogma.
Dang. It seems like there is a lot of momentum around transitioning away from C/C++.
Is C++ going to be the new FORTRAN/COBOL/PERL in 30 years?
Sign me the fuck up, I want to get paid absurd amounts of money to do basic stuff in a language I am already proficient in
It seems like there is a lot of momentum around transitioning away from C/C++.
There is. But it won't be fast, because of the humongous amount of existing C and C++ code. They won't disappear for a long time, it will just get less and less over time.
Tough spot to be in, but I'm glad there are more and more people calling out for a transition away from C/C++. One can only hope that Rust doesn't become the new C++ aka the garbage dump of programming languages. Every large player wanted to write C++ in their own way, so they added it to the language and now we have this... thing.
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In the long run, I wonder if rust will spawn a family of new memory-safe languages.
Statically typed, compiled, memory safe languages? I can live with that 👌
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I am also very interested in seeing what the next generation of Rust-inspired languages will look like, and not because I am dissatisfied with Rust today. Rust has significantly raised the bar of how a good programming needs to work and any new language in the systems programming area (and beyond) will inevitably be compared to it.
Unfortuately c++ interoperability is hard. I wouldn't write c++ without vector and other containers (templates). Or classes complete with inheiritance (rarely multiple) and thus name mangeling. I now have millions of lines of that stuff and it is hard to write anything else because it has to mix.