I would love to have the same story but more fleshed out appropriate to the character. Add way more exploration of the eras. Maybe a couple more playable characters that are already established in the game like Schala or Azala or one of the gurus in their younger form.
It would depend on the skill of the team doing it. A lot of people are praising the FF7 remake even though the gameplay is completely different because of not only how it builds upon and unites all the lore that exists, but how it expands it and subverts expections, and it can only do this when it isn't just a remake cash grab.
What I want in a Chrono Trigger remake is rather than asking us, asking the original visionaries that created it what they would want to add into it if they created it today, and to put in the effort into making and ensuring that vision works out.
I'm not a 2D purist. Quite the opposite actually. But Chrono Trigger really feels perfect for 2D. Kinda like Golden Sun. Like, you could try. But why?
It's like trying to cook a tender well done steak. Like you can if you want. Some people might say they prefer it that way. But the truth that if you want it tender, you should have just ordered it rare or medium rare.
Well I am surprised no one has mentioned this but:
This is the best possible JRPG to do a retcon/reimagining of as is going on with FF7, but a bit differently.
Time travel!
So, start a new story with new characters, but intermix this with the old cast and story beats resulting in a completely new story that brings back old favorite settings and characters, introduces new ones.
Maybe you change significant plot points of the old story, maybe you don't, maybe you doom the world to some entirely new kind of catastrophe, maybe you get stuck in what would otherwise be called a soft lock but is actually in this world an intentional plot device that just looks like a soft lock but isnt.
Hell, if you /really/ want to go hog wild with this:
Make the new set of characters generally opposed to the original set of characters, have their own method of time travelling, and make it so much of the game is actually about attempting to out-time-travel-wit the others, basically with certain characters attempting to be time demons ala DB Xenoverse and others trying to stop them... all mixed with the narrative possibilities at many points for many characters to switch allegiances, go rogue, or mostly team up.
even moooore possible endings
No I have no clue how you could actually write something this complicated, but the entirety of Kingdom Hearts exists and people tell me somehow that all makes sense, so I am confident a team of competent writers can pull off an absurdly complex multivariate story line.
You've come up with a neat game. I'd enjoy playing it. I think you've moved beyond remake and into sequel territory, though. The multiple parties working at odds reminds me of the Golden Sun series.
I realized after writing this all out that it was closer to a sequel than a remake but... oh well, I thought it was a neat idea nonetheless.
And yes now that you mention it this is actually similar to the Golden Sun series irt the dueling groups of protagonists (antagonists?), but I swear I did not realize this and was going more from the DB Xenoverse time demon angle.
I remember the PS1 version when it came out with the animated cutscenes and loving it as simple, sparse, and incomplete as they were. The game was no different but there were bonus little scenes. That worked for me.
So I would love to see animated renderings based on the actual playthrough doing the things you did and how you did them in the game.
As these remakes and such come out I have been able to reflect on what more I would have wanted back in 1995. And today all I want would be the memory of what my choices were my first playthrough. Or any one after that really. I'd love just about any data at all on them, to get saved somehow.
Show me what the final timeline looks like with all my gameplay choices. Render important scenes with every combination of party member using things they used in the run.
No thank you, the VII remake feels like they are making the rest of the game in the next room. "No, you can't do the next part, you have to collect flowers for orphans and have a motorcycle chase." Constantly buying time with stupid crap.
The original was well paced and fun, they would undoubtedly fuck it up and have Tetsuya Nomura write it.
I remember the chrono resurrection, I would want something like that. I srill hate Square for killing that. They could have worked with that team a released that game for that generation, and I think it was a 1 to 1 recreation.