It's a pretty standard survival crafting game, I've seen it describes as Ark + Pokémon (particularly Legends Arceus if you've played it) . The game actually doesn't have much of the wild shooting combat until much later levels. For the most part, you focus on catching "pals" for xp while putting them to work on your base. Like Pokémon, you get wild pals' hp down to increase the chance of catching them and then throw balls like your life depends on it.
The combat with your pals is pretty basic, you can command them to help you in battle but they really do their own thing beyond that (including kill the things you were trying to catch). That being said, managing large battles while throwing out balls and trying not to die can be pretty fun.
The real appeal is setting up your base and putting your pals to work. Each type of pal has a different set of jobs they can perform, so you have to plan somewhat carefully to make your base as efficient as possible. Generally, the jobs involve either resource gathering or crafting. Crafting lets you queue up items for your pals to work on so you can start cranking out supplies pretty quick. Really, though, the appeal is getting to see a couple dozen guys running around working like a well oiled machine, and they have some fun animations to keep things interesting.
It is pretty playable, though there's definitely a few bugs (mostly pals disappearing into the terrain). The amount of damage various pals do with attacks seems almost divorced from their level, so you can be blindsided by something half your level if you don't dump a lot of upgrade points into your health. Also, you currently have to run your own server to play multi-player, so it's tough for people who don't know their way around port forwarding and stuff like that.
All that being said, I've put about 10 hours into it so far and am having quite a bit of fun with it. It feels like there's still a lot to explore and do.
It's an open world survival game where you wake up on the beach of a mysterious island and need to scavenge resouces, explore, build bases and tame monsters to fight for you. You send some of the caught monsters to work in your base, they generate resources which you use to make new equipment to fight and catch stronger pals, eventually reaching the point where you have a powerful team that can take on dungeons and bosses who you want to defeat for story reasons. I think the game's strong points are the base automation and the variety of pals.
Got a few hours in last night, quite fun and it very much is pokemon with guns, but at-least rather original for half the designs. So far its base building/exploration while training up legally distinct monsters, doing what everyone would ACTUALLY want to do in a pokemon game that gave you a weapon.
Some parts are slightly unbaked. Like parts of the map that are missing fast travel points. But the gameplay loop is sane. And it has way more pals than I would be expected. Like dozens and it's worth getting them.
I tried on pc gamepass and it's very underbaked. No controller icons at all and not even a way to quit the game at the menu. You literally have alt+F4 to quit the game. I'll wait a few weeks for the bugs to be fixed and try again.
This just seems incorrect? I have it on steam not game pass, but you leave the game in the options menu, and it shows controller icons for me just fine.
trying to do a tutorial without any way to know what buttons do what is incredibly frustrating. Maybe not a big deal for some, sure, but for me it was an hour of hitting my head against a wall.
Also, forgot to mention: when building structures, there's no way to rotate pieces. It's completely broken.
Looks close enough to the Pokémon brand, that I wouldn’t be surprised if a Nintendo lawsuit is on the way. Even some of the creatures seem like straight up copies 😅
Just tried playing this on windows PC, legit windows, legit GamePass, and it crashes every 5-15 seconds. Very vanilla/normal install and config of all hardware, etc. Maybe the steam version works better?