Played a lot this week. For those on the fence this game feels amazing. Terrific gun play and movement. This is a real ‘back-to-basics’ battlefield-like shooter. I highly recommend jumping in on it.
I have a steam deck, I have been following it for quite a bit, but I haven't bought it yet because developers are planning to implement Faceit that is not compatible with linux
I would say not too far off BF3. There is a drone and I would say the sniping is a little too strong to the point where a few people play it like CSGO. But it’s nothing like CoD or the newer battlefields.
Edit: By new CoDs I mean no wall running or jet packs. No dumb kill streaks. There is an element of run and gun but it’s limited if effectiveness.
I had fun for about 5 seconds when I spawned in with 120 other people at the start of a map. Dozens of people were chatting at once over voice comm. When the timer ended we all surged forward in a big monke wave and some guy was playing Black Sabbath's "Paranoid" - that was really, truly fun.
Then the rest of the time I spent getting sniped from forever away by unseen snipers, getting base camped, and spawning in on my squad mates and dying right away. I realized just how bad the grind would be to unlock the weapons and I reflexively noped out of BattleBit.
People seemed friendly enough but it just wasn't my cup of tea.
This is exactly my stance too. I'd love to try this game, but I'd be buying it just for it to not work soon. Seems like a poor financial decision to me.
Awesome to see the devs so active and the game so stable. I've been having a lot of fun playing with friends. I will say that it's a bit annoying that you have to grind to get to the good weapons. Snipers especially only start being good at level 65, which is a big time commitment. I'm getting close after playing about 40 hours.
Until they add the option to disable bobbing this game is literally unplayable for me. It makes me annoyed that they haven't done it already and the rumours are that they are against adding this option despite it being a basic accessibility feature.
After playing it, I was honestly surprised it was only 15. They could have easily charged 20 or 30 for this game. If it had a fraction of the graphical aesthetics of any AAA game, we'd be lauding it as one of the best fps of the last few years. The fact that it being a Roblox looker is the only thing holding it back is amazing.
I played some of this last week with some friends. I really want to like it as an OG battlefield player, but we all felt like it was just way too easy to die. There's just no time to react to anything. Hoping it gets better!
Does anyone know if they'll ever add SSAO? I enjoy the art style, but I feel the lighting looks a little flat without textures - SSAO would help give everything a bit more depth.
I've been having fun with it, about 15 hours so far.
My only complaints are when people vault over stuff, or climb up ladders/rope, they can start firing their gun way too soon while they're still halfway through the animation. Hopefully they fix that by adding a delay so you have to be fully over the object or off the ladder/rope to use your gun.
I mean, technically a trigger could be pulled while vaulting, its just your aim would be terrible, though perhaps less bad with a smaller firearm like a pistol.
I heard that because of the overwhelming popularity the devs have had to react to the server strain and focus on mostly fixes. I'm fine with the focus being on "under the hood" improvements with these updates for now. There is a lot of content to explore for brand new players so atm they can easily take their time on the content updates.