From today's prices, an increase of 40% will reportedly get these companies back to breaking even, and a rise of 50% will mean profits instead of the losses that threatened bankruptcies earlier this year.
They all cut way back on manufacturing last year due to the price drops from significantly reduced demand. So it's 100% expected that prices will go up because they've created a reduced supply.
They're reducing supply because they can't make any money with this supply/demand mismatch, Micron for example didn't have a single profitable quarter and lost something like $6B total over the course of 2023
The only reason SSD prices have been this low is because we've been paying less than the cost to produce them as they try to recoup some of their losses and shed inventory
Article says SSD manufacturers currently sell at a loss & intend to raise prices because they want to be profitable, 40% is break even, 50% is profitable
Moore's law makes no comments about the cost of each transistor in an advanced process. And believe me, they ain't cheap. It's not a coincidence we're up to PLC flash... why go for 32 levels when TLC is likely already a pain?
Right? SATA III SSDs currently cost the same as HDDs of the same capacity, at least where I live. If it stays like that, it will no longer make any sense to buy HDDs. Finally.
I still remember buying my first SSD some 10 years ago which at the time cost 20 times more per GB of what it costs now.
These companies need to get smacked upside the head. Hard drives would be pretty much completely obsoleted if SSDs hit the prices that they should if we had proper competition instead of the "competition" to keep prices up that this memory cartel loves to keep up. My only hope is for another player to come in and dump cheap product onto the market like Japan did in the 80s.
Hdd wont be obsolete for awhile. They're the best media to store large libraries cost effectively. Until there are 10+TB SSDS with reasonable prices, many people with home storage systems won't upgrade. Not shelling out $10k for SSDS, sorry.
Lower end 4TB SSDs were around $130 a while back (summer or fall of last year). I bought an 8TB hard drive for about $100 around that time since I just wanted archival storage. Since then, prices for both SSDs and HDDs have gone up. Still, I think for most people 4TB should be more than enough and I have a feeling that prices could've gone even lower back then but they want to keep prices high and they also want to keep segmentation between HDDs and SSDs instead of erasing most of the market for HDDs.
A 3D printing revolution is what we need. Something that can print a very basic storage device. It doesn't have to be good, just needs to be free shitty alternative to these price gougers.
Unfortunately it's not possible to 3D print memory and the memory densities required makes it impossible for anyone other than those on expensive cutting edge hardware to achieve cheaply.
An admirably optimistic goal! What you're talking about here is a post-scarcity society like Star Trek, though. And even with machines to turn energy and goo into anything, they couldn't replicate complex machinery like a tricorder - only the individual parts, sometimes.
You wanna store a few hundred bytes? Print some mechanical knobs and call it a day. You wanna make some real storage devices?
Hire top PhD:
Physicists for quantum effects used (and parasitics mitigated)
Chemical engineers for CVD and other very hard and expensive clean room processes.
Electrical engineers to design analog circuitry for charge pumps and multi-level cell readout technology, as well as digital VLSI/HDL design for digital logic including storage controllers
Mechanical engineers for packaging design and automation for your expensive and dangerous production line
Civil engineers for your fab plant, which is so large that significant infrastructure needs to be built to support your fab (e.g. TSMC in Taiwan funded/built a municipal scale desalination plant of which a significant fraction is used for semiconductor processes)
Until we have replicators as the other commentor pointed out, I'm afraid we aren't even close yet. Fingers crossed we hit type II civ sometime but I won't be holding my breath for it.
Maybe it's a cartel but I don't have my hopes up. Storage technology is only getting more complicated and the number of players is only decreasing.
In my view (and maybe I'm wrong) there's just not that much money to be made in it, contrary to what consumers think. Why fight each other over pennies when you can both earn dollars? Maybe if China figures things out, but you can be my ass I'm not gonna trust a CCP backed storage company lol
Honestly I was getting scared we'd start seeing a really bad market crash with companies consolidating and going bankrupt left and right with how hard SSD prices crashed. Since that didn't happen there's at least still (an illusion of) competition
If what people go for are AAA games with hyperdetailed graphics and massive playing spaces, the tendency is for games to grow in size (all those highly detailed textures and masses of data for terrain and object placement really add up) and the only alternatives for trying to deliver some of that using less data, such as No Man's Sky and their heavy use of generation, end up with results that quickly feel repetitive after some playing and an inferior experience on the adventure side than a carefully crafted gamespace with carefully crafted chracters and encounters.
There are plenty of smaller games from indies which focus mostly on engaging game mechanics and hence are much smaller datawise, but if all you're going for is something like GTA or Fallout, don't be surprised when the tens of thousands of highly detailed objects and characters, days worth of voice data and hundreds of square kilometers of gameplay area translate into more than 100GB.
Mind you, the industry uses tons of generation in game making (nobody is going around making, say, the various maps in a chainmail texture by hand) but it's all vetted and costumized by actual people and the best results end up properly fitted to the models and stored as mainly static stuff in the game data files so big and varied gameplay ares will add up to lots of data even if a lot of it was done with the help of generative tools.
So far and from what I've seen, unsupervised AI can't really deliver good results in a lot of that, so whilst it will probably be a massive leap foward in the area of generative tools for game making, you will still end up with massive game data files containing the output of the AI generation, carefully curated and even customised by actual humans.
the only alternatives for trying to deliver some of that using less data, such as No Man’s Sky and their heavy use of generation, end up with results that quickly feel repetitive
This is an area where generative AI can actually really push the envelope and be completely gamechanging. It'll require a ton of work for it to get it right 99.9% of the time without outside input, but it's going to be really cool when game developers do figure it out.
This sucks. For awhile prices were so great for consumers. Finally thought prices would settle low. I'm already seeing a 50% increase in some products. Some cheap team group 128gb SSD could be had for like $12 last year. I tried to look at prices a few days back and it was about $20 and rising.
From article looks like they don't want to settle at prices before plummet, but at recent peak prices. Shit companies raising cutting output to inflate prices. Car companies are going to be next to follow. They've had to cut prices to sell recently. Once that settles ....
Since this community has already established that piracy* is justified, and we need our SSDs to store all our morally rationalized but illicitly obtained copies of content we enjoy but don't want to spend money on, how do we now proceed? Obviously we won't spend money, it's the entire reason we're pirating in the first place. This leaves us with only one option: we'll have to be modern-day Robin Hoods and shoplift these SSDs, because fuck corporate greed.