Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL
Is there a leaderboard for the community?: We have a programming.dev leaderboard with the info on how to join in this post: https://programming.dev/post/6631465
case class Particle(x: Long, y: Long, z: Long, dx: Long, dy: Long, dz: Long)
def parseParticle(a: String): Option[Particle] = a match
case s"$x, $y, $z @ $dx, $dy, $dz" => Some(Particle(x.toLong, y.toLong, z.toLong, dx.trim.toLong, dy.trim.toLong, dz.trim.toLong))
case _ => None
def intersect(min: Double, max: Double)(p: Particle, q: Particle): Boolean =
val n = p.dx * q.y - p.y * p.dx - q.x * p.dy + p.x * p.dy
val d = p.dy * q.dx - p.dx * q.dy
if(d == 0) then false else
val k = n.toDouble/d
val k2 = (q.y + k * q.dy - p.y)/p.dy
val ix = q.x + k * q.dx
val iy = q.y + k * q.dy
k2 >= 0 && k >= 0 && min <= ix && ix <= max && min <= iy && iy <= max
def task1(a: List[String]): Long =
val particles = a.flatMap(parseParticle)
particles.combinations(2).count(l => intersect(2e14, 4e14)(l(0), l(1)))
import re as re2
from sympy import *
p, v, times, eqs = symbols('x y z'), symbols('dx dy dz'), [], []
def parse_eq(i: int, s: str):
parts = [int(p) for p in re2.split(r'[,\s@]+', s) if p.strip() != '']
time = Symbol(f't{i}')
times.append(time)
for rp, rv, hp, hv in zip(p, v, parts[:3], parts[3:]):
eqs.append(Eq(rp + time * rv, hp + time * hv))
# need 3 equations for result, everything after that just slows things down
neq = 3
with open('task1.txt', 'r') as fobj:
for i, s in zip(range(neq), fobj.readlines()):
parse_eq(i, s)
for sol in solve(eqs, list(p) + list(v) + times):
x, y, z, *_ = sol
print(x + y + z)
Had to look on reddit for how to solve part 2. Wasn't happy with the idea of using something like Z3, so I ended up brute force guessing the velocity, solving for the position and time and seeing if those are correct.
Lots of unintelligible calculations for solving the equation systems in the code that I just prepared on paper and transferred over.