"Scrappiest Studio Award" to the team who shipped a decent game after 70% of their team was laid off. What an inspiration, just look at the adorable bags under their hunted eyes. Go crash and burn somewhere, guys. We'll put out a call for contracts when we need you again
The games industry is shrinking post COVID boom, companies expanded massively to try to capitalise on that and now the money isn't there anymore. The games industry is always bad for layoffs, with staff being seen as an unnecessary expense post project in many cases. Additionally the tech sector is experiencing a unheard of levels of bad year (something like a 700%+ percent increase in layoffs according to at least one research group) which is contributing.