‘The Day Before’ Developer Shuts Down Four Days After Launch
‘The Day Before’ Developer Shuts Down Four Days After Launch

‘The Day Before’ Developer Shuts Down Four Days After Launch

‘The Day Before’ Developer Shuts Down Four Days After Launch
‘The Day Before’ Developer Shuts Down Four Days After Launch
I first learned about the patient gamer lifestyle in like 2017.
I've been through No Man Skies, through Fallout 76s. I been seen big budget AAA games take over TV and now aren't even heard of again (Anthem, all those superhero games like Gotham Knights and Avengers, Babylon's Fall). I've watched multiplayer games rise and fall.
And if I'm ever curious, I wait and pick up the best version of the game when it is at 90% off.
And best part of this patient gamer lifestyle - games like this, I never even have to bother with. Doesn't even phase me.
Not playing bad games is super easy. I don't do it all the time.
You don't not play bad games?
I don't not un-play not bad games.
I'm in the same boat, and I have been for a loooong time. It's awesome, because, half the time, I see a game get super cheap, and I'm like, I've been waiting for this moment for 5 years (eg, Skyrim.) Then, the other half the time, some amazing game will just fly by my head and I won't even notice, like, huh, wtf is this, $5 and like 50,000 YouTube videos about it..? (Eg, Just Cause 2.)
I put hundreds of hours into both Skyrim and JC2, for a total of like $10.
I’m playing Yakuza series at the moment and never even knew this game existed until I heard how shit it was.
I’m not always a patient gamer, but I’m never disappointed when I am one
Master of Orion 3, AKA Spreadsheets in Space, is where I learned to wait. I bought it on release day and tried so hard to enjoy the game.
The problem is many multiplayer games are fun on release and for a few months and then die off. If I get my moneys worth during that time im willing to pay full price. But I usually buy the game after a few days/weeks. But for single player games I also go the patient route.
I have that Spider-Man game on my steam wish list, have seen it. 30, 40 % off but it's not getting off my list until it's 70% off. I am patient. I have other things to play.
Yet another reason to never buy games on release.
Now they can't get sued for not doing anything with the kickstarter money yay!
The game was not funded by a Kickstarter as far as I'm aware.
What's also wild is the game doesn't look like UE5, one of their reasons for the delay was their migrating the game to UE5.
That one's not really a red flag. If they keep all of the same assets and lighting settings, UE5 will look damn close if not identical. Updated code doesn't mean it magically updates the graphics, though I bet plenty of UE-sourced assets have easy upgrade paths.
For an example of a game that doesn't suck that did this, see Satisfactory. It looks nearly the same. Though I think some things have improved slightly, since they at least enabled a few things.
So it was just a take the money and run scam.
I wonder how much they really will get. As per Steam's policy, they won't receive the payments until January 30th. By then, tons of people have time to request for a refund. They are also apparently more generous on the refund window. (more than 2 hours)
Uh, have you not seen how many game studios are collapsing? It's more likely an "oh crap we're bankrupt interest rates jumped and we can no longer pay our loans' carrying costs".
The interest rate jump screwed a lot of businesses that depend heavily on loans to make it to profitability.
They probably took one look at their launch-day take, compared it against their loans, and said "fuck this we're filing for bankruptcy and I'm and going to go get a regular-ass job".
Lol no, not for this one. This was scammy from the start. The weird thing is they had decent games out before this. Why would they intentionally screw up so badly idk.