Maxed out builds are still impossible, this was an issue before the update, now it's even worse since Primed Pack Leader was just as good Rank 1, now it's great to max it out
Hell, I'd love to put in Elemental Mods too but there just arent enough slots
This, this build is an absolute overkill supreme in terms of high-cost low-effect mods. Shield mods on companions? Why? A single Bond mod that speeds up revives in place of Pack Leader is all you need, if you really need to have your companion right now you can just revive them like before. And considering both Fetch and Animal Instinct remain active now even while they're down, there is no reason to hurry. Damage mods are still very much irrelevant, Bite has a use if you wanna run the one crit damage bond mod on cats to boost your weapons but that's about it.
I dont know man, it's pretty good to heal my companion, but I must be the only person on the planet playing a not-healer Warframe to be the only one that needs it.
I'm just glad that my kavat should stop roasting itself alive when it wanders into one of those burst pipes on Jupiter. I think they still need an AI rework before its worth considering putting attack mods on them though.
I have made some test runs on SP Mot with the Companion on screen, they're not crazy but they do Kill, even better than my Riven-Powered Verglas sentinel, so im actually loving their Performance and want to use them.
Huh, I never though about Mod economy before since Companions are such a side thought for me, but that is a bit odd. You could remove or add something that's not as primed, but it still seems counterintuitive.
Yeah previous to the update I had this exact same build (Minus Duplex Bond but it was still 0 Capacity Left) and it could fit in because Primed Pack Leader was the same effectiveness at rank 0 as 10. But now it's different, and pretty fucked up that I have to remove 2 Mods to get anything more in