Something which I've never done before, is animating leaves, turns out it is easy, just draw curved lines and paint a rotating leaf over them.
16 comments
How's the difficulty? The game looks great, but I keep coming across reviews like this:
The combat system is good and engaging. It's hard but rewarding when you master it.
Bosses are fun to fight (especially the last one).
BUT! This game is not for those who gives up. Some bosses took 30+ tries to beat them. Hours and hours of trying.
While a positive review, that sounds horrible. My gaming time is limited and if I can't beat a boss in 5-6 tries , even adjusting the difficulty, I'll likely never pick the game back up.
Default difficulty is fun, but very hard IMO. Parrying is super important and satisfying but also really hard to master.
There is a story mode, so you can cruise through the game and enjoy the visuals and story, if it gets too frustrating.
I'm playing it now, and I'd say it's about as difficult as Hollow Knight. Beautiful and a lot of fun, though.
The default mode is genuinely quite hard. I selected default and that was probably a bad idea. It did feel nice when I finally beat the boss, though.
There's an easy mode that I would highly recommend you select. With the easy mode, there's difficulty sliders that'll change the amount damage taken and received. The range on the sliders is extremely wide, to the point where if you set the sliders to their extremes, I'm fairly sure you're essentially just invulnerable
In any case, while the combat is quite a highlight, I think the story is the real star of the show. I would highly recommend the game just for the story alone. I'm of the opinion that Nine Sols is an underrated masterpiece, even better than Hollow Knight
I can't even get around in Hollow Knight. That game kills my spirit to keep playing.
Thanks, that sounds more what I am looking for.
I was never able to finish Hollow Knight since I didn't have time to master the play style/difficulty they insisted you play at.
I'll admit the reviews of it being very difficult turn me off as well, but if the difficulty settings are as flexible as you say, that would convince me to give it a try. Though, I really wish they had a demo available on Steam.
It's very deflection heavy, found once I got into the rhythm it was pretty well balanced. There are some standouts to me that took me longer, but frankly those were exceptions, runbacks are super short so getting back to a fight is quick, nothing really felt like a slog to me and there's a lot of build options.
It's one I definitely put down a few times and came back to, it can be challenging at times but to me never felt unfair, pretty much always knew why I died. I enjoyed it a lot, definitely one of my favourite of last year.
Hehe, it really would be my style to play Nine Sols the day Silksong releases and all my friends are playing that. Thanks for the idea!
The pixel art style looks nice. The furry characters don't appeal to me in the slightest. I bounced off of Dust because I just couldn't get into the furry world. Would I have the same issue with this game?
I had the exact same reaction to both games. I wanted to like them both but the furry stuff just killed my interest in them.
The game doesn't draw attention to it. In the same way that you never really question why Hollow Knight is full of bugs, it just makes sense within that universe. (Actual humans from Earth are a thing in this universe, and it's a major plot point that the main character is not human.) It's actually quite a serious and dark game. I wouldn't really call it a furry game IMO.
Every game doesn't have to appeal to everyone. There are certain art styles that appeal to me and certain ones that don't. I'm not gonna knock anyone that likes furry or anime art styles, but they're just not my jam.
Maybe if they are lying to us and silksong is an epic games exclusive
Its a fantastic game that doesn't get enough recognition
How's the difficulty? The game looks great, but I keep coming across reviews like this:
While a positive review, that sounds horrible. My gaming time is limited and if I can't beat a boss in 5-6 tries , even adjusting the difficulty, I'll likely never pick the game back up.
Default difficulty is fun, but very hard IMO. Parrying is super important and satisfying but also really hard to master.
There is a story mode, so you can cruise through the game and enjoy the visuals and story, if it gets too frustrating.
I'm playing it now, and I'd say it's about as difficult as Hollow Knight. Beautiful and a lot of fun, though.
The default mode is genuinely quite hard. I selected default and that was probably a bad idea. It did feel nice when I finally beat the boss, though.
There's an easy mode that I would highly recommend you select. With the easy mode, there's difficulty sliders that'll change the amount damage taken and received. The range on the sliders is extremely wide, to the point where if you set the sliders to their extremes, I'm fairly sure you're essentially just invulnerable
In any case, while the combat is quite a highlight, I think the story is the real star of the show. I would highly recommend the game just for the story alone. I'm of the opinion that Nine Sols is an underrated masterpiece, even better than Hollow Knight
I can't even get around in Hollow Knight. That game kills my spirit to keep playing.
Thanks, that sounds more what I am looking for.
I was never able to finish Hollow Knight since I didn't have time to master the play style/difficulty they insisted you play at.
I'll admit the reviews of it being very difficult turn me off as well, but if the difficulty settings are as flexible as you say, that would convince me to give it a try. Though, I really wish they had a demo available on Steam.
It's very deflection heavy, found once I got into the rhythm it was pretty well balanced. There are some standouts to me that took me longer, but frankly those were exceptions, runbacks are super short so getting back to a fight is quick, nothing really felt like a slog to me and there's a lot of build options.
It's one I definitely put down a few times and came back to, it can be challenging at times but to me never felt unfair, pretty much always knew why I died. I enjoyed it a lot, definitely one of my favourite of last year.