Which games have movement speed that feels too sluggish or too frantic, and would benefit from being rebalanced?
Which games have movement speed that feels too sluggish or too frantic, and would benefit from being rebalanced?
Which games have movement speed that feels too sluggish or too frantic, and would benefit from being rebalanced?
perfect:
Titanfall2
Chained Echoes. Even on the lowest running speed the characters are still uncomfortably fast, and auto-run can't be disabled at all.
Is Chained Echoes worth the time other than the issue you mentioned?
Not for me since I refunded it after an hour of playing :p
Morrowind is too slow. Yeah yeah, Boots of Blinding Speed, Steed sign, alchemy loop. But you have to do all that to deal with the crawling pace most characters start with.
I've never been able to get into Donkey Kong Country, just felt a tad too slow compared to other platformers.
Bloodstained: Ritual of the Moon feels great with a 25% move speed increase (there's a mod for it).
In the base game, doing a slide or the backwards dash (both of which you have from the start) gives you a roughly 25% movement speed boost with start and end lag, but I'm not a fan of having to carefully time button combos forever to maintain top speed while backtracking in a metroid/iga-vania. The 25% speed increase takes a lot tedium out without nullifying the point of any of the later unlockable movement tech/abilities.
The only "bug" with the increased speed is that you can unlock an early game warp point early if you make what feels like a pixel perfect jump, but it doesn't significantly change anything to have it early.
Half life 2. Too fast. The movement makes me motion sick.
I can never play HL2 for more than 30 minutes, I get motion sickness. I am not sure if it has to do with the movement speed, or there is something wrong with its camera making the scene warp unnaturally.
Every Assassins Creed game
Too slow?
They are either too slow or too fast. Walking is more like a jog and running is as if you've got a bag full of tinned food on your back
Too fast:
Too slow:
Very slow but just right for me:
Donkey Kong (1981). It always felt like walking through honey.
I can't speak in objective terms as I haven't played it and many people seem to love it, but I took one look at HYPER DEMON gameplay and concluded this was way WAY too fast for me.
I just watched the video on Steam. It has a very interesting visual style, but it is like having fireworks in all directions at the same time. I can’t see what’s going on in the game at all.
Yeah I'm okay with fast games - I'm playing through the Ninja Gaiden series right now (3D, not NES) - but this is just pure overstimulation. It looks dope though if you can handle it.
Another one that felt a little borderline fast for me was Neon White, which is also a great game.