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DevBlog #67: New update info, and what we're working on now!

Hello, and welcome to DevBlog #67! This time, we'll cover details about an update that is coming out soon, and what other things we're working out right now and releasing hopefully quite soon!

New Update Info

Maxchill and Weasel have cooked up quite a big content update, with the main focus being making faction chests more interesting. It also contains a lot of balance changes and other minor additions - full list of the changelog is included below!

We're aiming to release this update on Monday, or in best scenario it might go live even sooner! There are still a few bugs we need to iron out before this update is ready to ship out.

0.3.0-beta+507 - 2025-08-07

Added

  • Added Ukrainian language
  • Added repeating rewards mechanic for factions
  • Added text to faction cards etc. showing how many unclaimed rewards you got
  • Added new localizations from translators
  • (Job Boards) 11 New Kallaheim Jobs
  • (Job Boards) 16 New Azurazera Jobs
  • (Job Boards) 11 New Vastalume Jobs
  • (Job Boards) 10 New Granfiddich Jobs
  • (Job Boards) 29 New Blackspell Jobs
  • (Job Boards) 14 New Everhaven Jobs
  • (Job Boards) 11 New Halfling Campgrounds Jobs
  • (Services) New Azurazera basic kitchen with +10% Cooking BXP
  • (Items) 57 new items
  • (Recipes) 1 new recipe
  • (Loot Tables) 3 new tables added for attributes
  • (Loot Tables) Erdwise chest table added
  • (Loot Tables) Halfling Rebels chest table added
  • (Loot Tables) 2 new items added to 2 different existing loot tables
  • (Loot Tables) 1 new item added to 2 different existing loot tables
  • (Factions) Added repeating faction chest rewards
  • (Rewards Progress) New 150 AP reward
  • (Shops) 3 shops had a new item added to their selling inventory
  • (Loot Tables) 1 new item added to existing chest loot table
  • (Locations) Barbantok location map art added

Changed

  • (Items) Memospheres are now droppable
  • (Items) Simple ruler renamed to Flimsy ruler
  • (Items) Tarsilium-toed boots level requirements reduced to 41 Mining/Smithing
  • (Items) Candlehat level requirement reduced to 50 Crafting
  • (Items) Hat with a feather level requirement reduced to 50 Foraging
  • (Items) Lava cooking pan level requirement reduced to 50 Cooking
  • (Items) Der Witt's monocle level requirement reduced to 50 Trinketry
  • (Job Boards) Gold pan, Hand lantern, Miner's pants, Miner's shirt jobs moved from Kallaheim to Azurazera Job Board
  • (Job Boards) Steel-toe boots job removed from Kallaheim Job Board
  • (Job Boards) Log splitter jobs removed from Everhaven and Granfiddich Job Boards
  • (Job Boards) Opal x12 and x14 jobs removed from Blackspell Job Board
  • (Job Boards) Star pearl x3 and x5 jobs removed from Blackspell Job Board
  • (Job Boards) Opal x14 and x16 jobs removed from Everhaven Job Board
  • (Job Boards) Both Star pearl x5 jobs removed from Everhaven Job Board
  • (Job Boards) Silver and Gold Nugget and Bar jobs removed from Blackspell Job Board
  • (Job Boards) Both Adventuring Saw jobs removed from Halfling Campgrounds Job Board
  • (Recipes) Trinketry recipes given a 20% XP increase for rings, 100% XP increase for amulets, 250% XP increase for Amulet of the Animal Kingdom
  • (Services) Eberhart Mansion Kitchen changed to +5% Cooking WE
  • (Items) GDTE chests changed into Trellin chests
  • (Items) GDTE map changed into Trellin map
  • (Items) Ring of ash now has a 150 Jarvonia rep requirement
  • (Items) Pearl amulet changed into Pearl bracelet with 7 global CO, now has a 1 Syrenthia rep requirement
  • (Items) Tidal lure fishing lvl requirement lowered to 40, now has a 60 Syrenthia rep requirement, added +5% fishing DA in Syrenthia
  • (Items) Shell snatcher find junk attribute has changed to a different loot table
  • (Items) Algae ring removed 'while in Syrenthia' requirement, added +4% DR while fishing, now has a 150 Syrenthia rep requirement
  • (Items) Flowing pocketwatch changed to -5% step reduction, now has a 150 Erdwise rep requirement
  • (Items) Screwdriver adjusted to be lesser equivalent activity actions completed for its bonus attribute unlocks
  • (Rewards Progress) Replaced and refreshed faction chest rewards for levels 1-5 on existing factions besides Herbert's and Jarvonia
  • (Loot Tables) Jarvonia chest table reworked with new items along rarity tiers, removing all old tier drops except for the Ring of ash and Map of Jarvonia
  • (Loot Tables) Syrenthia chest table reworked with new items along rarity tiers, removing all old tier drops except for the Tidal lure, Algae ring, and the now changed Pearl bracelet, which has been moved to the common rarity tier
  • (Loot Tables) The now changed Trellin chest table reworked with new items along all tiers, removing all old rarity tier drops except for the now changed Map of Trellin
  • (Loot Tables) The find a random piece of junk table (Trash grabber) has had all chests but Rusty (added) and Sunken removed, with their weights increased.
  • (Job Boards) Jobs giving GDTE Chests in Trellin and/or gave Trellin rep now give Trellin chests as rewards
  • (Job Boards) Jobs giving GDTE Chests in Erdwise and/or gave Erdwise rep now give Erdwise chests as rewards
  • (Job Boards) Jobs giving GDTE Chests in Halfling Rebel areas and/or gave Halfling Rebel rep now give Halfling Rebel chests as rewards

Fixed

  • Fixed stop when overencumbered not switching for crafting
  • Fixed tools in character data exports, now they are listed as tool_1, tool_2, tool_3 etc.
  • Fixed memospheres at level 99 showing the XP bar and that you always gain a level
  • Fixed that changing crafting filters refresh the listing immediately
  • Switched gear set selection UI to use the new bottom modal sheet to help with the lag
  • Fixed some UI overflows with the ribbon cards
  • Fixed the tool slots in gear set view not showing as green if you meet the level requirement exactly
  • Fixed gear sets not updating if searching them and doing edits to them
  • (Items) Search on Wanderlust Walkstick no longer includes 'traveling'
  • (Items) Hydrilium hatchet, pickaxe, sickle, splitter, and magnet now have level 45 skill requirements for their respective skills in woodcutting, mining, and foraging.
  • (Loot tables) Remove unneeded coral chest drop subtables
  • (Recipes) Trinketry recipes for Sunstone and Ethernite gold rings have had their XP increased by an additional 35%

Our current short term features in development

Okay, next up what we're currently working on and aiming to release as soon as they're ready and twsted enough!

  • Android Wearable support. This has actually been developed already, and we'll begin internal testing on it after this update has been released.
  • In-game announcements. Also most of the work on this has already been done with finishing touches remaining to be made. Practically this makes it so we can post devblogs and other announcements inside the game too to keep the players who don't follow our socials more in the loop of what's happening.
  • Content related small features & small QoL things!

Until next time

Alrighty, that's all for today! We're looking forward to hopefully share more about Android Wearables on next devblog and get that one released ASAP once it's been tested more. I know a lot of folks have been waiting for it!

Stay hydrated & keep walking everyone ❤️

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