Unity has changed its pricing model, and game developers are pissed off
Unity has changed its pricing model, and game developers are pissed off
Review bombing, meet revenue bombing.
![Unity has changed its pricing model, and game developers are pissed off](https://lemmy.world/pictrs/image/5995a961-caab-49cc-82dc-a984be739ebd.jpeg?format=webp&thumbnail=256)
Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.
You're viewing a single thread.
Time to learn Godot.
95 0 ReplyIt's not perfect but is the best we have. And it keeps improving nicely.
25 0 ReplyBut with the new interest it will improve much faster. I hope it will be on the same level as Blender.
30 0 ReplyAnd if you're a moderate to professional programmer, tbh its better than unity or unreal already because how much you can hack into it.
The editor itself was made simply using Godot primitives
5 0 Reply
Waiting for Godot 5.0
14 0 Reply
Keeping an eye on it.. there's no embedding right now so we couldn't use it, but I'm sure it'll get added given the pace of development.
5 0 ReplyCruelty Squad uses Godot.
4 0 ReplyMany games use Godot. Sonic Colors Ultimate also uses Godot
5 0 Reply
Or check out Defold. Lightweight, fast, open source. It's amazing especially for 2D stuff.
3 0 Reply