People are underestimating how much money valve has put into proton, Mesa and Linux development over the years to make the steam deck work. they had 100+ developers on payroll for years to do that.
Yes. But let's be honest: every store that has arrived to pc to "kill steam" has done what to actually kill steam?
It's like every time someone thinks of creating a steam competitor the process goes like this:
"Hey, let's see what is Steam doing well, what do users love about the store... And do the complete opposite to it in hopes that users ditch steam for us!"
I totally give them credit for that, but Steam was also a behemoth before all of that. They've been massive for over a decade at this point, maybe two. Everyone that's tried to be a competitor has come in clearly not understanding the basics of Steam's business model.
How much money did Valve put in? Where do those 100+ devs come from?
Improperly redacted documents from the initial Wolfire case — later hidden — indicated that Valve had only 336 staff in 2021, with just 79 of them working on Steam. We’ve remade it using data reported contemporaneously:
Unfortunately we don't need to wait. We have every reason to be skeptical and critical of the way Valve is run now, specifically how they promote underage gambling via Counterstrike.
Whether Gaben personally agrees with that assessment, or whether he's wiped his hands clean of the damage his company has done, the fact is that someone at Valve created this system, and they will still be there.
If you are vulnerable to gambling via lootboxes you are not old enough to play CS. Their parents should be more.invested in their hobby their children spent 70% of the day on
Next? Keep pushing linux so it becomes the standard for gaming. And maybe try again with a steam machine, I think the market is ready after the success of Steam Deck.