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Steam can now show you how much frame generation changes your games

www.theverge.com

Steam can now show you how much frame generation changes your games

4 comments
  • In the example they show DLSS doubles the frame rate from about 60 to about 120. Not bad. Of course, the inserted frames are all fake, but if they look good to the eye, that's great!

  • It's about time they ported their Deck performance viewer back to other platforms. It's still a bit touch and go whether it picks up some things. No GPU readout under Linux, for example, as far as I can tell, at least with an Nvidia GPU.

    The DLSS stuff is interesting, but it wasn't much of a secret before. They took the way they present it from the generally amazing Lossless Scaling and, if anything, I like that you can now compare their solution to DLSS apples-to-apples. I'm a bit confused about their graph display, though. I'm guessing the red line is supposed to be native frames and green is all frames? That's a bit weird, since the color coding on the text is backwards from that.

    As a side note, it's weird and has always been weird that Steam's performance monitor has a way better time picking up apps than Nvidia's on Windows. You'd think owning the drivers would give you the edge, but nope.