I'm currently deciding if I want to make a mamba build, do some Frontline to unlock an engineer, or join the latest gold rush (Don't need the money, but had huge fun back when AXI discord was very active/social with 16+ people in an instance)
I recently purchased one of every ship in the game: the goal is to do a full build with engineering for each of them. I've had a long time rule on this play through that I won't own two of any ship.
I was out in the black in my Anaconda when they did the event for double engineered 6A FSD. I could have used the hell out of that drive but didn't get it because I was out exploring.
Now it's unavailable for some reason, unlike the 5A. So I quit and haven't been back. It seems like a petty reason to leave a game after so many hours, but I just ran out of reasons to keep playing and that little "fuck you" tipped the scale just enough.
My brother is just about to rejoin the game after a year out, so I'm frantically trying to get my suits and guns upgraded and engineered enough to help him in Odyssey. I'll also be doing a bit of Maelstrom spelunking soon to scrape at that Titan!
Elite really shines when the gameplay encourages co-op interactions, and falls flat when instancing discourages it. It was great when the buffed mining ... a year ago? Seems like it should have always been a legit way to get money over combat.
My Discount Cutter
(7A Universal Multi Limpet Controller gives you so many limpets!)
Ant-Xeno is still a thing https://antixenoinitiative.com/ but I feel like some community focus was lost when there was more to do than attack interceptors. Maybe I should unlock the new caustic heatsinks and explore a maelstrom?