main.cpp:1:2: error: invalid preprocessing directive #Yo
1 | #Yo dawg.
| ^~
main.cpp:3:2: error: invalid preprocessing directive #I
3 | #I heard you like comments.
| ^
main.cpp:5:2: error: invalid preprocessing directive #So
5 | #So I prefix every line with a hashtag so I can comment my comment while I comment.
| ^~
main.cpp:7:1: error: ‘exit’ does not name a type
7 | exit 1
| ^~~~
main.cpp:1:1: note: ‘exit’ is defined in header ‘’; did you forget to ‘#include ’?
+++ |+#include <cstdlib>
1 | #Yo dawg.
I am very certain that most animals can get airborne, even for prolonged periods of time,when reaching high enough speed. The trick lies in accelerating them to sufficient speed. Safe landing and deceleration can also pose a problem.
Non-nonsensical headline and brief summary of hipoos gaits: evidently they have been observed reaching a trot, which does include moments where two feet are coming up, and two down, thus for that brief moment, the hippo is 'suspended' or... """airborne""".
Happy to help put a little getty-up in your get-along, haha!
I feel like I am part of a rather rare confluence of relavant demographics here:
Was raised around horses, have dated horse girls, have ridden and cared for horses.
Have been a copy editor for a student newspaper.
Have also done a lot of game modding and aleays been a tech dork, so the kinematics/mechanics of properly animated horses are also interesting that way.
Only for bipedals. Quadrupedal animals can well keep a leg on the ground at all times even when moving at speed. To borrow from another comment here: Would you call a stampeding elephant "walking"?