Steam Deck gets a Battery Charge Limit control in the latest Beta
Steam Deck gets a Battery Charge Limit control in the latest Beta

Steam Deck gets a Battery Charge Limit control in the latest Beta

Steam Deck gets a Battery Charge Limit control in the latest Beta
Steam Deck gets a Battery Charge Limit control in the latest Beta
Finally!!
Still can’t believe some phones don’t have this
The logic isn't flawed, your priors are. You're assuming that people are constantly on a cycle of charging their battery to the limit, running it down low, and then charging it again. If you mostly play docked or with a charger plugged in then capping the battery at around 80% prolongs the battery runtime for when you do turn the limit off and want to use the full battery.
If you mostly play fully charged and stationary, then lowering the charge limit means you have more future opportunities to experience the fully battery runtime when you disable the setting.
No, I'm not suffering the consequences I'm fearing now. Having 80% capacity is enough to last me through the day, what I'm fearing is when the capacity drops below 60%, 50% or even less which I can greatly delay by only charging to 80%.
Additionally, I'm not forever stuck at 80%. If I know I will need more capacity, I can always disable the restriction for the next charge.
But this 80% will last a lot longer.
That's less of an issue with devices you use in battery mode all day, but the Deck sits on the docking Station most of the time and constantly getting held at 100%
I mean, I was just gonna unplug it at 80 and plug it back it at 40.
Beforehand I couldn’t just leave it cause it would go to 100%.
If your referring to always keeping it plugged in, can’t I cap it at 60% then?
...i just assumed they knew how to keep the battery safe already... My deck has stayed plugged in and docked since i got my projector to use with it..fuuuuuck
There’s a big difference between “safe” and “ideal”
All lithium ion batteries degrade quicker at 100% vs 80 or even 60%. But it’s not going to explode and kill you.
Actually thanks, now trust you mention it i should not have used safe. I was not meaning danger, just that i might have damaged the battery life or at least put it at risk at the least. Just assumed that it came optimised to be as ideal as valve usually goes a bit overboard on their hardware from what i remember reading
I think since the beginning if plugged in for some time it decharges to 95% so you are probably fine. You can check the battery health in desktop mode.
I really appreciate this one. Have done this on my other devices too, and while it does cut battery life by a little, your battery health will remain high for considerably longer
What do people set it to?
On my devices where it’s available I usually set it to 80-85%.
Default limit when toggled on is 80%, which generally seems like a good middle ground between usability and battery life. You can also raise the limit higher if you want more battery, or lower if you want to preserve the battery life better.
Plugged in 24/7? I’d set it to 60%. If I have a mix of use 80%.
I implemented the same on my laptop with tlp. It is actually pretty easy to do so.
This has been possible via the BIOS for a while now, but it's long overdue at the OS level. I love that Value keeps adding little QoL improvements to the steam deck, it's turned out to be one of the best pieces of tech I've ever bought.
It’s so weird that it doesn’t have it because both my kubuntu and endeavorOS installs have it by default. Like that’s a basic feature
It was already an option in desktop mode afaik, just wasn't part of game mode.
I do hope they focus a bit on the UI going forward - we've noticed a lot of silly little bugs while either using the Steam Deck controls or a controller.
A little hard to close a window without focus when using a controller....
Also I literally can't get it to use a plugged controller when docked. Sure, it will charge it and I can pair it with Bluetooth and it works, but it's a little silly that I can't just use it as "pure" USB controller (even though it works flawlessly in that way on multiple PCs, including a Linux desktop, and through weird peripherals like my monitor's USB hub).
Streaming games on the home wifi is also basically non-functional in the OS, even though it works pretty damn well when I do it through Moonlight. I'm assuming the steam version doesn't do enough compression (and yes I have tried tweaking the settings)