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Miyazaki, you bastard

Immediately upon booting up the game for the first time, I thought to myself: "This game needs a swamp area or I'll sell the game." I was not disappointed :]

Fortunately, it wasn't super long, although tedious because of enemy density, and the boss was manageable for once.

Really funny to see how much FS's design choices permeate and sculpt the genre

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