Miyazaki, you bastard
Miyazaki, you bastard
Immediately upon booting up the game for the first time, I thought to myself: "This game needs a swamp area or I'll sell the game." I was not disappointed :]
Fortunately, it wasn't super long, although tedious because of enemy density, and the boss was manageable for once.
Really funny to see how much FS's design choices permeate and sculpt the genre