Miyazaki, you bastard
Miyazaki, you bastard
Immediately upon booting up the game for the first time, I thought to myself: "This game needs a swamp area or I'll sell the game." I was not disappointed :]
Fortunately, it wasn't super long, although tedious because of enemy density, and the boss was manageable for once.
Really funny to see how much FS's design choices permeate and sculpt the genre
Every soulslike needs a poison swamp, some bare feet, and at least one femboy