I bet the PC port will still suck when it will come out.
I bet the PC port will still suck when it will come out.
I bet the PC port will still suck when it will come out.
FOOTAGE CAPTURED ON PC
I can almost guarantee they're testing on hardware that consumers could only dream of when making games to make sure they can hide piss poor optimization.
You do realize every game is made on a PC first, right?
Yes, but this is a gameplay trailer. It should show me realistic gameplay experience on a PS5, a platform I would expect Playstation to be boasting about.
I don't disagree with that. The tiny disclaimer should tell you enough about whether this is an actual representation of the PS5 experience.
I'm just saying it's easy to capture footage from a PC development version that doesn't represent the final product at all
Edit: seems this game still doesn't have a release date. That would explain why Sony doesn't have access to PS5 footage yet
That doesn't matter.
You have sdks that have APIs you can use based on your hardware. You need to develop against specific console APIs if you're releasing on something like Xbox vs Playstation vs Nintendo.
The same game won't run on all three , and if it does it definitely isn't using the hardware to the fullest.
Playing devil's advocate, could they not just be recording on a PC which they have connected to a PS5 on? So the game is being played on PS5 but recorded via PC, instead of naively on the PS5?
No, the capture device isn't what's being referred to.
To be fair... since the Xbox and PS4, those console families have used the same architecture as PCs. If I remember correctly, Xbox consoles actually run a custom version of Windows and use DirectX.
Yeah and PlayStation runs a variant of freeBSD. As a PC gamer I’m all for it because it means console games almost always make their way to PC, (and now are starting to be cross-console as well).
Which make delays and poor quality of the PC ports even more non-sensical.