The results of our public vote for the most influential video game are in. Find out where big names like Baldur's Gate 3, Super Mario Bros, Tetris and Shenmue came on the list.
Video games’ influence on popular culture has never been more prevalent. Their effect is visible and audible in today’s music, across the world of TV and cinema, and on the catwalk. Even your favourite language-learning and fitness apps feature progression systems and rewards popularised by games. To reflect the medium’s universal impact, ahead of the 21st BAFTA Games Awards, we asked the public a provocative question : what is the most influential video game of all time?
As more than one responder said, it’s unfair to have to choose just one. Do you pick the pioneers that shaped the early days of the medium, the innovators that were ahead of their time, the ones that proved formative to your own creative journey, or simply the ones that made you most emotional? As might be expected, among the extraordinary number of responses we received was a staggering variety of games — ranging from titles that launched the industry to contemporary giants released mere months ago. The top ten alone spans multiple genres, from platformers to shooters, sandbox adventures to simulations.
So, without further ado, here are the public’s top 21: each of which, it’s fair to say, has had a seismic impact on games and those who play them…
Kingdom come deliverance 2 is not even a bad game but how can it be number 7? It’s been out for two months… it’s hardly influenced anything. The first one would make more sense but only because of the dedication the team put into making it. Bizarre entry, and while I don’t agree with shenmue being more influential than doom, super Mario bros or even sonic for that matter, I guess I never played it that much when it came out.
While they are very good, and I don't doubt they'll be influential, Baldur’s Gate 3 and Kingdom Come Deliverance 2 are way too young to be influential yet.
Yeah, the rest are like "ok sure, but maybe not in that order". But BG3 and KCD2 are like 90% recency bias. Great games, but probably on par with Witcher 3 or the RDR games.
But they didn't do any research here, they didn't have a panel of judges, they just put it up to a vote of the internet. By "influential" they really meant a popularity contest.
I get its a recency and public vote thing but KCD2 being on here is ... A choice. Not saying it's bad but most influencial? Over GTA? Mario 64? Half life 2? Lol
I think that one baffles me the most. They make an argument for Shenmue and even if I don't agree with it being on one, I can somewhat see why it's on the list. But KCD2 has no right to be on the list at all. As they state themselves, the game is not even two months old. We can't even remotely say what its long-term influence on the gaming industry will be. Though my money is on "none at all."
Yep this is extremely weird. Public voting is reaaaally bad at this. I'm sorry, but Minecraft has sold over 300 million times. That's literally 3.75% of the whole world's population. It's what a whole generation of kids grew up with, what shaped their minds massively.
Shenmue has sold 1.2 million, I had never even heard of it (which admittedly is not a measure of influence, but it does mean something), and while it apparently was one of the first games with such an extensive open world, open worlds in general were already very desired, Shenmue didn't influence anything really, it just tried to do it on a more massive scale, and even failed spectacularly economically.
Probably not a person on the world (that does computer games at all) exists who hasn't heard of Minecraft.
It's quite obvious that Minecraft should be ranked higher than Shenmue, but this questionnaire quite obviously only reached a very old demographic.
You can tell this survey was filled out almost entirely by millennials by this collection. Almost all games that came out during their childhood or their young adult years, except those 2 they're playing right now. And pong.
To be fair, the video game industry is relatively young, and the games that built it to what it is today did come out during the years that correspond with millennial youthhood. If we made a list of most influential films today, a lot of them would be from the 40s and 50s, but that wouldn't be because a bunch of Silent Gens showed up to vote.
Portal was less shooty half life. But mobile and flashgames are huge and despite not (rightfully) considered real games, they are the most popular games.
Kinda surprised to see Shenmue at #1
It did incorporate multiple gameplay loops and detail that wasn't usually seen at the time (or even today for that matter). It also introduced quick time events.
I guess I'm just surprised people care about it or know about it. Whenever I talk about that series people don't seem to know what I'm talking about lol