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Can anybody explain why CUDA and Rocm are necessary and why OpenCL isn't the solution?

I've read multiple times that CUDA dominates, mostly because NVIDIA dominates. Rocm is the AMD equivalent, but OpenCL also exists. From my understanding, these are technologies used to program graphics cards - always thought that shaders were used for that.

There is a huge gap in my knowledge and understanding about this, so I'd appreciate somebody laying this out for me. I could ask an LLM and be misguided, but I'd rather not šŸ¤£

Anti Commercial-AI license

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16 comments