Rimworld, Vicky 2, Ck2, Hoi4, Eu4, Fallout 1 2 3 and New Vegas, Morrowind, Skyrim, and currently Vintage Story. My tastes are damned good profligates can you say the same?!
Ultimate Admiral Dreadnoughts and Sword of the Stars 2.
part of Sword of the stars 2 is even now it sometimes gets so laggy that you can't finish a game. You just at some point declare that you've snowballed enough and can't be beat anymore.
Hundreds of hours.
Ultimate Admiral Dreadnoughts is at least getting better now that the devs have abandoned it and modders are taking over.
I have over 2,000 hours in terraria and way more in minecraft. Really anything with good building or creative features is going to hook me for quite a while.
But you can always do more. I have a childhood friend who, when some leagues were released, averaged about 14 hours per day for Path of Exile for two weeks straight. Like 180 hours playtime in two weeks.
Another friend of mine should be at about 8000 hours of Rocket League by now on his main account only. That's over the game's full lifespan though.
Popular games are popular because they appeal to a wide audience. Very few games would be able to survive solely on an autistic playerbase.
But also, you don't have anything to be afraid of. You are who you are, a diagnosis wouldn't change anything about you. It would only give you access to more tools to cope with things you're bad at (assuming you don't live anywhere where a diagnosis would be used against you).
I have the most hours in Warframe, but Factorio is on a different level. If you're anywhere on the spectrum, it is pure crack cocaine. The only reason I haven't bought the DLC is because I know it'll consume a month of my free time.
When I don't know what to do or watch, i like to watch some rust videos. I love that game. The idea, the execution, the building, the insanity of it. The only downside is that i can't stand the average rust player. Over all these years i played 12 hours of rust. It's the only game i own that i play once a year and immediately uninstall after every session.
I once went on a role playing server and it had really nice people on there. Everything was civilized too, they had police officers walking around lol.
JUST CUZ I GRINDED SMOKEYS FOR A CAT HEADBAND FOR 400 HOURS AND NEVER GOT ONE AND HAD TO BUY IT FOR MYSELF WITH MY DEAD BRANCH PROCEEDS IN RAGNAROK IN LIKE 2003 DOESNT MEAN I’M
Give Songs of Syx a try. One guy, who developed the game in a shed in Poland so he could get away from his family. You can try the "demo" which is the full game just one version behind. Once he gets tired of developing it he said he'll make it open source. Think dwarf fortress but you're capable of having a population of thousands. Oh, and nevermind the race riots or cannibalism.
Space Station 13 on the BYOND client. Someone has a space station 14 play test available on steam right now and I'm desperately trying not to get into it
Oh yeah, SS14 has finally made the game playable with high ping... anddddd has therefore I've put like 300 hours into it.
Its really one of the few games that seems to avoid a community of "meta-gaming" or "instrumental play" which sucks all the fun out of a lot of games with huge roleplay potential.
I kind of miss when No Man's Sky was an endless, empty expanse. That sense of loneliness and futility was an emotional experience that it doesn't have now. It's become a much better game, no doubt, but putting time and careful planning into that long crawl towards the galactic centre felt right.
I don't think I've ever busted as much ass to beat a game as a child as I did with Bubsy. Maaaaybe getting the "Happy End" in Bubble Bobble, but of course that's a friendship effort. Thanks, Scott, for helping me achieve that all those years ago.
Hellgate London was such fun, unique hybrid twist on ARPG and looter shooter, I was sad when I heard it was shutdown.
I woulda played it more if I had known it was about to be shutdown. There were some crash bugs and sudden difficulty spikes that made me quit, thinking Id come back to it later. That later never happened.