With Switch 2 and presumably a new 3D Mario on the horizon, it's time for me to admit Super Mario Odyssey always felt a little weird
With Switch 2 and presumably a new 3D Mario on the horizon, it's time for me to admit Super Mario Odyssey always felt a little weird

With Switch 2 and presumably a new 3D Mario on the horizon, it's time for me to admit Super Mario Odyssey always felt a little weird

That's what the author feels is weird. That they find the game a bit too tricky compared to what they are used to. That and it feels new and strange.
Grandpa Simpson
That’s funny to read. I remember loving Odyssey because I never felt too punished for not having amazing video game dexterity. I felt like I had a ton of objectives that went up in difficulty in a very linear way and eventually got 100% on everything.
Even the very very last section, with a string of bosses that I found pretty damn near impossible, was surmountable. As someone with no interest in HP-sponge boss games, it was the part that I felt was the most frustrating. But enough rounds and I got better/lucky and finished that section.
What’s also funny about “articles” like this is that the author, like most of us, has probably spent hours as a kid trying to beat one level. Usually nowadays I feel bored after less than an hour of repeating and failing the same objective. I have way less time and patience for hard games. So I do sympathize a little. Bloodborne’s an intriguing game but I’m not going to torture myself over it.
Fucking git gud. It's Mario. Not a hard game.
I enjoyed the hell out of Odyssey, in large part because it has these kinds of combos and such. Nintendo did a great job of making a game that anyone can play and beat, but yet still offers some challenge for the folks who want to reach for 100% completion.