As it stands, Cyberpunk is currently peaking at between 60-70,000 concurrent players a night on Steam, numbers some actually live ongoing games would kill for.
Yeah it kicks ass. This is like making a story out of Skyrim or Baldur's Gate 3 or even Witcher 3 continuing to have players. People like playing really good single player RPGs. There aren't that many of them.
That was 100% it's downfall. I don't know what executive said "But it Haaaass to run on them" - I guarantee every engineer there knew it would be a disaster on the older gen. I know they said at the beginning that it would, but they should have just sucked it up and said "Look, folks, we're sorry, it just can't run and you won't have a good time, so it's next gen only. We'll see you in Night City when you can"
It was quite literally the reason why it hit 70k players, NVIDIA. cdpr, allegedly, got wads of money to become the tech demo for the green team, which made the red engine require an overhaul that killed its performance on old gen consoles. Nowadays it's used as a benchmark. If you look at the player chart it peaked during CES and cratered back down to almost half of the 70k Tassi (aka mouthpiece) is touting. What really is a team worth exploring is how CDPR knowingly deceived millions of people, and thanks to the short memory of the Internet and (likely paid) puff pieces like this, has regenerated its image (and stock price) to a point that quite literally they got away with what they did and saw no consequences. It's appalling that companies no longer pay when they cheat customers.
This is also a strong message on media literacy. There's two main types of bait, rage and circlejerk, Tassi enacted the second with this puff piece. A real journalist, would have looked at the average player count of the last few months and used that, but no, "journalist" Paul Tassi chose to make a point from a blip caused by an event that EVERYONE could be aware of and, "journalist" Paul Tassi, should be aware of. This is so disingenuous that it becomes a master class on how media influences people with distorting information.
Edit: As another point, "journalist" Paul Tassi purposefully omits the genial Stardew Valley which usually clocks in close to double the playerbase of Cyberpunk (among over 10 single player games that overtake or compare, like FM, Don't Starve, Terraria, RDR2, HoIIV, et al).
I think trying to make the game run on the measly 8 gigs of ram, 1.8ghz cpu, and a GPU that's worse than a Radeon 7790 would just make an awful experience. The minimum specs for 1080p all low settings is a CPU and GPU that are over twice as fast.
Have to disagree on the GPU part -- I first played it with a 970, mostly on medium. It can be nearly maxxed out (no RT) on a 6600XT, which I used for my second playthrough (on Linux).
I picked up cyberpunk last summer (finally) and while it’s visually stunning and fairly immersive, I had some game breaking bugs where I had to reload several hours beforehand and redo certain missions until they triggered properly. Not once, but several times. And I didn’t even mod anything.
I think my favorite was fast traveling with Claire, ending up in the sky and falling out of the truck. Reloaded, did the mission again only to splatter myself and die because I got shot out of the truck. Third time she wouldn’t stop driving around the block. I let it go for a good half hour just to see if it would end but it never did. Eventually the AI just kept driving into the wall of a building. Reloaded….again.
There were a lot of others but that took me all afternoon just to finish that one race. I had probably a dozen similar issues throughout my playthrough and it really tanked my enthusiasm for the game. I’ll finish it eventually.
It helps that there's a pretty robust modding community. It gives the game good replayability, in addition to all the improvements and changes CDPR have made. Sure, a huge percentage of the mods are sexy outfits, but that's pretty normal for a heavily modded game.
I'm quite glad. Its become a solid game that manages to not feel like a hollow collectathon despite ubisofts best efforts to make people like it.
The music is banger, the visuals are haunting, gameplay can get tailored to your own perticular liking of batshit crazy thanks to build and perk system that is the best by far since payday 2 and it is the one game where I walk as much as possible.
If only metro system was better and didn't take away control from player and rebinding controls wasn't hitmans experience turned up to 11.
I'm still using my old 1060 and it runs like a charm on medium! And it looks great as well. Can't believe how well they've managed to optimize this game.
Wait for DLSS4, the mfgen is series 5 exclusive but the transformer model with the improved performance is being ported all the way back to the 2000 series. Might get the performance uplift you need without buying anything if you already have an RTX card.
And if nvidia doesn't do it, modders likely will. Been running framegen on my 2060 since long before patch 2.13, and the mod version is better than the official one in my opinion.