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HoloCure - Update 0.7 Released!

steamcommunity.com Steam :: HoloCure - Save the Fans! :: Update 0.7 Released!

Hello all, It has been a long time and we apologize for the wait, but update 0.7 has been released! We hope you all continue to enjoy the game and all the things this update has to offer! CHANGES:--------------- GENERAL -9 new characters has been added. -New weapons and collabs have been added. -New...

Steam :: HoloCure - Save the Fans! :: Update 0.7 Released!

Changelog:

[GENERAL]

  • 9 new characters has been added.
  • New weapons and collabs have been added.
  • New items have been added.
  • New stamps have been added.
  • New shop items have been added.
  • New Normal stage and new Hard Stage has been added.
  • New areas in Holo House has been unlocked.
  • Usada Casino is now open! Several minigames have been added.
  • New gathering materials have been added.
  • A new action button has been added.
  • New "Prism" system has been added.
  • Fan Letter system has been added.
  • Several menus revamped.
  • Change to Critical stat. If Critical is beyond 100%, each additional 1% Crit grants 0.5% additional damage.
  • Random select in character select can now be activated with the new third action button.
  • Food system is overhauled, can now store all kinds of Food created, and can also stockpile each type of food. Food is now selected at the Preparation Screen.
  • Items can now be upgraded to its Super version at a small chance from Holozon boxes. If a box is a Super Item box, there is a chance that it will upgrade a currently held item to its super version instead of a new Super Item.
  • Leaderboard is closed until a later update.

[CHARACTERS]

AZKi

  • Character has been revamped.
  • Special has been changed.
  • Skills have been changed. Virtual Diva has been changed to Virtual Saber, and Performance has been changed to Geographer.

AME

  • Skill name of FPS Mastery has been changed to "The Ame Way". EFfect has also been adjusted. Note: Previously, FPS Mastery's text stated "All weapons deal 15% more damage", when in reality it increased ATK by 15%. The text has been corrected, and this effect is unchanged.

ANYA

  • Cutting Deep has been replaced with Debugger with an adjusted effect.

AKI

  • Aromatherapy now can also stun targets as an added effect.
  • Damage of Mukirose has been increased slightly.
  • New effect has been added to Belly Dancing.

BAE

  • Skill name of "CRATical Hit" has been changed to "Rat's Ninja Way". Skill icon has been changed.
  • Skill name of "RatNG" has been changed to "Harbinger of Chaos".
  • Skill effect has been adjusted and a new effect has been added to "Harbinger of Chaos".

MATSURI

  • Bonus buff for perfecting the Taiko Drum sequence has been extended by 5 seconds. Bonus buffs also increased slightly.
  • Damage for Fireworks from perfecting the Taiko Drum sequence has been increased.
  • (Further changes later)

SHION

  • Damage of Special attack is increased from 1000% to 1500%.

OKAYU

  • Duration of Mogu Mogu is increased from 6 to 7 seconds, and SPD buff is increased from 50% to 75%.

FUBUKI

  • Reduced the size of Kon Kon attacks but also increased damage very slightly.

AQUA

  • Increased damage of NEKO.
  • Changed skill name and icon of Klutz. Effect has also been adjusted.

ZETA

  • Cat? Reflexes skill adjusted. Now grants stacks that turn on Silent Pistol's Stealth mode without being invisible.
  • Cat? Reflexes crit buff has been increased.

MEL

  • Acerola Juice now only adds Life Steal on the main weapon. Amount of life steal is increased.

CHOCO

  • Nurse now requires a heal of 12 HP or more to activate, instead of critical heal as the activation requirement.

[WEAPONS]

FAN BEAM

  • No longer horizontal only (finally).

[ITEMS]

DEVIL HAT

  • Effect has been changed. Effect now activates upon using Special.

GWS Pill

  • Additional effect has been added. GWS Pill now also increases the damage of all Skill attacks.

[FOOD]

VEGETABLE SOUP

  • Effect has been changed. ? [COLLAB]

Jingiskan

  • Heal has been slightly reduced.

I'm Die, Thank You Forever

  • No longer creates multiple explosions when one target has taken multiple bombs. Instead, will only create 1 explosion with damage that is adjusted based on how many bombs were attached (for optimization and reducing slow downs). e.g. Before: 10 bombs attached to boss, it creates 10 explosions at once when defeated Now: 10 bombs attached to boss, it creates 1 explosion that is equivalent to 10x damage when defeated

[STAMPS]

Unit Stamp

  • The damage penalty on the main weapon has been reduced.

Reverse Stamp

  • Effect has been changed.
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