hello people...
I have a bit of a weird question.
Say I have two dropdown lists named "Btype"
and another named "Environment"
Is there a way to implement the [Environment] input into a [Btype] input.
I'm wondering if and how this can be achieved.
I tried the following, yet it doesn't work:
Btype
label = building type
type = select
options
Default = ,
House = Generate a house with garden in the style of [input.Environment], House with 2 floors and slanted roof,
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Is this regarding an Image Generator with the t2i-framework-plugin?
You can with:
Btype
label = building type
type = select
options
Default
,
House
Generate a house with garden in the style of [input.Environment], House with 2 floors and slanted roof ,
Thanks so much, VioneT.
I have tried the same as you just said... and it still kept giving me an error on the environment block... yet it wasn't consistent...
Been trying to solve it for two whole days, yet the error kept popping back up.
Now, after you gave this info, I noticed the error would only just appear when I reload the generator and the Environment option got set back to its empty default. So, all I had to do was set a default for environment. (or remember = true)
Thank you nonetheless for your input! You underlined what I already thought would be most logical.
You're using the t2i framework, I'm guessing? I don't use it myself, but having a look at it... Maybe this will work: [this.getParent.Environment._element.value]... something like that. That will find the actual select box in the page and and get its current value. Maybe.
sorry... your suggestion still triggers an error on my end...
yet I found an effective, yet code-heavier, solution to avoid errors... conditional prompting::
Line-Art style
if [input.Lighting] != "":
prompt = [input.description], (line drawing:1.8), (no gradients:1.8), clean lines, no color, black and white, visible hatching, high contrast, high resolution, high detail, intricate details, 4k, wallpaper, concept art, pen on paper, [input:Lighting]
else:
prompt = [input.description], (line drawing:1.8), (no gradients:1.8), clean lines, no color, black and white, visible hatching, high contrast, high resolution, high detail, intricate details, 4k, wallpaper, concept art, pen on paper,
negative = [input.negative], low-quality, deformed, text, poorly drawn, 3D, color, gradients, greyscale, shading
What does that even do? I've never seen code like that in perchance documentation or anywhere else. Does that actually do anything?
Got a link to a generator that uses this code? It might stop the error but not actually do anything; if [input.Lighting] != "": would just be an item within the Line-Art style list. 🤷
If you could give me a link to the code I gave not working, I could look at the error and figure it out for you.