Gathering missions in a lawless system? Really? REALLY?
I cannot comment this stuff, its too stupid.
If these PVP idiots dont get stopped, it will break the game and nobody can fix it, when all PVE players are gone. Like any other games that tried to focus on PVP.
It's certainly... a choice though I don't think we could've expected differently - Pyro is the new system with all the shiny additions after all. Stanton won't be getting a big update for a while plus they want to drag PvE and non combat players there. I just hope they won't act surprised when people don't roleplay according to their fantasies, again.
The best we can hope for is a safe system as a goal for the next (post Nyx?) expansion.
What happens if a large part of players ignore pyro because they dont like ongoing slaugther that the devs can only imagine as endless fun? (just look at the general consensus when the pyro test drive was over). There is no solution to that and dont will be (unless they are willing to make pyro like stanton, cannot see that. Even in stanton their crime system is not working - be a mass murderer and then log off. Next login you to will be perfect citizen again - made by idiots and it will cause the game is only played by idiots - this is a major issue).
From my POV they need learn thru the hard way, that if you dont listen you still can learn by pain. So the dev time for pyro is just wasted but if this is the only way to make idiots learn, then be it.
And when the next new system gets created in the next 5 years, you better design it in a way so that it appeals a large part of the player base.
PS: Nyx is nearly empty and the only LZ is Delamar. After all this shit talk about "cargo based" missions, we need a rich system can be the source and the target of long distance hauling. Dont see quanta comming, there is absolute silence so I think it got the icache treatment (silently killed).