That's far Cry 6 for me. Bought it off the epic site when it first came out and it didn't work because of the drm. (Needed sse 4.3? which my old assed pc doesn't have.)
Downloaded a cracked torrent, worked like a charm.
To their credit, Denuvo has been very effective for the past year. Now instead of playing some games I wouldn't have bought anyway, I just don't play them.
This topic always reminds me of one of my co-op jobs where I was working with a piece of software to develop an importer for its file format. Getting the software running properly with its licensing system took a couple of weeks. We had the license all along, but it used a license server that needed to be set up on my machine, plus a dongle that it used.
Once it was up and running, I did like the software and one day decided to also use it to produce files for a personal project I was doing for fun at home. Downloaded a pirated version and had it running by that evening no issue.
The DRM just made for a crappy experience for the paying customer and wasn't even noticed by those it was meant to prevent using their software.
Though I now wonder if that was deliberate because they'd still catch that in corporate audits (I think? Not really sure how those work tbh), so allowing individual users to easily bypass the DRM could help them build market share that they get paid for by businesses buying licenses when users say it's their preferred platform.
The DRM is there so the managers at the software developer can say to their bosses they did everything possible to prevent someone stealing the software. And the same arguments goes on case of legal issues. Although some use it as a way to force substitutions these days.
Picking a lock is not prohibitively difficult. It’s just there to provide a form of friction to make clear that you should not expect to burgle homes.
However, a world that puts every single item of any value behind bulletproof glass and deadbolts because of pervasive thieves is oppressive. And yet, that’s what we aim for when everyone decides to take whatever they feasibly can. A good world would mostly rely on honor policy.