Celeste, FFXIV, Coffee Talk, The Last of Us, Life is Strange, Night in the Woods, it's good time for gaymes. We're all being pumped full of propagaynda and it the world is better for it.
Undertale isn't a masterpiece. The moral of the game is that children who are beaten shouldn't fight back. The mother figure everyone fawns over is an abuser who beats up a child for trying to leave her. The game is only popular because its target audience are adults who were abused as kids and want an excuse to slip back into that mindset and be told their trauma reactions are justified.
That's the game where the blue-and-yellow future god supposedly learnt his powers via anal sex with the god-patron of domination and enslavement. Where another one spent his time playing IRL Factorio in the megabasement and skipped shower. All while the third one, a girlboss, did her girlboss things and demanded nothing short of ultimate power. And the end to these words is ALMSIVI.
A (seemingly) disproportionate amount of femboys and trans people play Morrowind. It's in a similar vein to Fallout: New Vegas. I think it might have something to do with the open-ended nature of the games allowing you to have a lot of say over who your character is.
We talk about those two, but look at MMOs. In a way, the old terrible joke acronym(Many Men Online Role-playing Girls) wasn't terribly far off from a reality. They were a safe space, one you could even be relatively social in, without revealing anything, if you avoided voice chats.
While they weren't my egg crack moment, looking back, holy shit how was I blind. They were a goddamn playground for me to explore, even before I really understood what being a trans person even was. It's not an uncommon story, from what I've seen, among the trans MMO community.
I think it might just be that femboys and trans people disproportionately talk about playing these games in the context of being trans etc., whereas people who aren't under attack for their identity have much less of a reason to mention it.