Just been running a hard bug mission mostly to get the daily done any samples are a welcome plus.
All 4 slots full and we were pretty spread out across the map, we complete the mission and a few of us were just finishing up the radar tower and a bug nest.
Then player 4 bee lined to the extraction called it in and jumped on the pelican despite me asking him not to on comms.
There were 3 players spread across the map with no chance of getting back so I kicked the guy.
Was I in the right for this?
Do you think he learned his lesson?
I had a guy who just kept saying stuff like “we need to run to extract” in all caps as soon as we completed the main objective on a hard mission with probably 20 minutes left to finish up the side objectives, pleennttyy of time. I wasn’t the host, but I probably would have kicked the guy after a while because he was getting mad at the rest of us for going around and cleaning up. He didn’t call extraction, but he sat around the extraction area the entire time.
When we did finally get extraction going he called in a 120mm barrage centered on the extract point and it killed two of us as the drop ship was coming in. We had time to reinforce, but that would have been my last straw.
If you're host you get the final say on extracting. If they try to extract without any body else there and they're not paying attention to comms, especially text comms, then that's on them
I really wish there was a way to “vote for extraction” or as the host given option to toggle that on or off…
Because rogue calling in extraction early is one of the worst things about playing with randos.
Imagine someone goes up and hits the code to call an extraction and then (presuming all voting team members are alive and there are reserves remaining for re-enforcements - ie if no one is left alive and you have no reserves, calling in extraction no longer needs a vote since only one player remains) sees a quick pop up on their screen to allow them to vote yes or no or ignore… and you have to have a majority vote yes for it to call down.
Feel like this would be a resolve the problem - which otherwise is solved by people unloading grenades into the pelican when someone screws up and gets in.
Then they get kicked. Much easier to do that as host and less damaging and irreversible to the current run when you’re playing than them unexpectedly calling in extraction and then hopping in the pelican while everyone else is on the other side of map.