The CEO got Community Noted for a minute
The CEO got Community Noted for a minute
https://twitter.com/Pilestedt/status/1786417563628437933
It's not there anymore, but was earlier.
The CEO got Community Noted for a minute
https://twitter.com/Pilestedt/status/1786417563628437933
It's not there anymore, but was earlier.
This is where we are now in 2024.
Check if Game is Safe to Buy Checklist:
*some exceptions still apply
So... We're down to solitaire and minesweeper.
Don't those have ads on Windows now?
And Doom. Don’t forget Doom
It was Daedalic Entertainment and their older and more indi titles are fine. Since they closed down their dev team after gollum, I don't think you need to avoid them.
All of their point and click adventures are great. Unfortunate things went downhill after Poki left the company.
Why CDPR? They just had a single game with a disaster last gen console launch and a kinda rough PC launch, they made up for it in basicly no time and iirc they own Gog the platform without any drm always online crap
it was only in "red flags"?
maybe more of a "never pre-order" type comment?
I think you answered your own question in the first part, and for the rest, I was mostly interested in the immersion in the game via roleplaying, like NPC's having their own routines, living, breathing world, etc. A.K.A. the stuff they lied about that still has not made it into the game.
You should definitely check out this video to understand hello games were the good guys fucked over by a bunch of hype and then Sony, the publisher, giving the studio barely any support while pushing the blame on them for everything.
https://youtu.be/O5BJVO3PDeQ?si=S5grsjEigZVumO4a
Sounds about right. You should add Paradox Interactive as they added a launcher to Across the Obelisk.
I think that's not the only game to which they added their own launcher. I don't know exactly which one, but from what I have read my impression is that it's most of new games.
Why Psyonix? Rocket League is the only game they still work on.
Edit: Psyonix isn't even a publisher
Only things I can remember for Psyonix was they dropped OS support for Mac and Linux, pulled the game from steam, and required an epic account to continue playing. Luckily refunds were being honored when it happened.
It feels like they should have replaced that one with "has epic bought the game or developers"
Like, with rocket league for example, almost every negative thing they mentioned on the list that applies only happened to the game after Psyonix was bought by epic.
Why Hello Games?
I agree, why Hello Games. They are a studio that has gone to great lengths to make the game better and haven't charged a single penny more. Sean Murray has learnt to not overhype things. I'm looking forward to Light No Fire and having seen what they are capable of following all the NMS updates I have confidence they can succeed.
No Man's Sky wasn't all it was hyped to be on launch, it's actually much better now (I'm literally playing it right this second lol)
Hello Games sold a game that was not what was promised. It is not common to have a game be released in the state that NMS was released in get the support that NMS received. Definite red flag. I would stop, and really think hard before purchasing another game from them. Not that I wouldn't buy one, but I would use some brain function before doing so.
maybe I should make one of those meme / concept review accounts on steam and run games through this list.
Feel free to copy, improve, and spread the list.
You forgot to include Epic Store, and itch
Also forgot must be open source and self hostable (if multiplayer)
I wouldn't buy something from the epic store. Though I agree with Itch and direct download.
Direct download is already listed there. No Epic store. Games do not need to be open source. I already included local hosting.
Must be open source? Would be nice, but you are excluding 99.9% of games. Which is fine as a stance, but you don't need the list then, your stance is just "I don't play games*".
Must be self hostable? How would that work with MMOs? Releasing the server software would spoil everything, and discovery of how new mechanics and content works is part of the fun. It would also allow cheaters to learn how the server-sidr anti-cheat works.
Bethesda Why?
I assume you died in 2011 and this is your ghost trying to catch up with the last decade and a half
Skyrim wasn't objectively good, but it was well-liked and infinitely moddable.
Fallout 4 had some interesting mechanics, but the story was bad, the in-game radio host was awful, and the engine was a decade old at that point. It was also the game where Bethesda introduced paid mods.
Fallout 76 is a tale of its own. It failed at every conceivable point, including promotion, merchandise, and post-release content.
Starfield is a loading screen simulator with 1700 near-identical planet and a bad story, and is overall so insignificant that I almost forgot to mention it.
Most recently, Fallout 4's newest release broke mod compatibility, the only thing that kept it relevant.
It's fair to say that Bethesda hasn't developed an objectively good game since Oblivion, and that was the game with the horse armors. Plus there are all the games that are owned by Bethesda, but not developed by them. Redfall, Deathloop, and what Id did to Mick Gordon.
I don't know about you but I enjoyed my time in RuneScape. And haven't paid a cent for it!
Omori fits
Being created by omocat is a red flag by itself