Am I losing my head or what!? Because I can't get how everybody else is missing the obvious, the adaptations need to be good, we are not tired of super hero movies, we are tired about garbage adaptations, and I literally can't believe any thinking person would really believe:
Oh, people are really tired of Marvel and DC, but game adaptations are thriving it must be their fault (because we are tired, obviously), so let's focus on adapting videogames now!
Breaking news: big budget media product that was developed by a competent and hard working team who understood and respected the source material turned out susccessful
And I am already waiting how the Borderlands adaptation is going to flop so hard that fishes out of the water will be envious of the move. For the same reasons.
Even if it's faithful, the humor from the games is dated so much that only diehards will like it. If it's not faithful, diehards will hate it.
It's almost guaranteed to be bad by huge portions of people that will watch it
I can almost excuse jack black but what in the everloving fuck were they thinking casting Kevin hart as Roland? I guess we'll see what his acting range is, but seeing as it's a comedy I don't think he's going to be the straight man Roland was.
Whoever wrote this article needs their fingers chopped. Seriously, it’s just a matter of time they write something so stupid, it kills someone.
The success of Fallout proves that people involved cared. That they took the source material and turned it into a good show. It proves people are happy to watch good stuff.
I've said this in other comments- Fallout succeeds because it's about relationships between people who know each other vs people meeting but finding out they have something in common on a path to somewhat positive interactions which is the basis of all good drama.
Compared to every scene being naked drama with only conflict, exposition via confrontation, transactional relationships centered around a quid pro quo, or "love at first sight" being a romantic motivation.
I've never played a single fallout game or even knew the lore besides its post apocalyptic. Loved the show and it was cool as hell learning about the universe. They told the story well and made me care about the characters.
Whats great is that the people making the show really cared about the lore of the games, so if people like you who have no prior knowledge decide to ever check out the games, there isn't going to be an inconsistency with the lore or setting.
The show looks and feels just like the games. Its great, wish more adaptations had writers, directors, actors, etc. that cared about the source material.
As much as I liked the show in general, I think the majority of my enjoyment came from much they nailed the aesthetic, so I'm glad to see people enjoying it so much with out that prior experience.
Are fans of the series liking season 1? I thought it was kind of not great...
Edit: Just to clarify, any issues I have with the show are completely unrelated to it not being faithful enough to the source material, or for it being "woke" or some stupid bullshit... It's merely just a taste thing regarding the visuals, pacing, dialogue... Maybe it's just a general trend for TV shows, but it just has this... look to it, that I'm not a fan of. I can't really describe it much more than that. Everything is so goddamn shiny (despite being post apocalyptic ) and I found it super distracting for some reason.
From what I can tell, the show is doing great with most people, but some fans have been proclaiming that “it’s not good if you’re a fan of the video games”, but then I see people responding with “I am a huge fallout fan and I love the show”. Also, Tim Cain, the co-creator of fallout, loves the show; he loves the details in the background so much that he sometimes missed the dialogue.
So, from my pov, who has not watched the show or played the games, it seems like some people are throwing out “as a fan of the series…” to validate their opinion.
What meta narrative? That we all eventually remove the swimming pool ladder or trap them in a room on fire? Or having to buy the >£300 ($700) dlc multiple times?
Uhhh this is not the first successful adaptation. What the successful ones prove are that it's possible when you don't just make a cheap rip for the money.
As for previous adaptations, The Last of Us; Arcane; Resident Evil (how many movies did that series sell again?)
Well, the first 2 resident evil movies sure. And tomb raider and silent hill and the first mortal kombat. Other than those... How many actually good adaptations are there? But that only further proves your point. Adaptations can work, but only if the people making them give a fuck, and that's RARE.
Well yes, but it also, between TLoU, the new One Piece and Airbender, and now this, proves that it's possible to take something with a good story, adapt it faithfully, and magically, against all apparent reason still end up with a good story. Mind blowing, I know. Good stories can make good stories.
A slew of commercial and critical hits, including last year’s HBO series The Last of Us – which won eight Emmys – and The Super Mario Bros Movie – which made $1.36bn (£1.094bn) in the global box office – has led to market experts comparing them to Marvel adaptations, which have long been big moneymakers for studios.
The adaptation of Minecraft will be on screens next year, while a live-action film based on the Legend of Zelda franchise is in development and Margot Robbie is reportedly working on a The Sims movie.
They attribute this to two things: modern adaptations sticking more closely to the tone of the games while expanding on the story, and studios spending money to secure some of the biggest actors and producers in film and TV.
“In a single year, the Curse of the Terrible Video Game Adaptation has been so comprehensively broken that movie production companies now appear to be flinging themselves into something of a gold rush,” she said.
“However, where the MCU developed a singular, unified vision under the guidance of Kevin Feige [president of Marvel Studios], there is no apparent equivalent of that yet emerging behind video game properties.”
It was a sentiment echoed by Tim Richards, the chief executive of Vue cinemas, who said the key to adaptations’ success was their familiarity to a broad range of audiences.
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