pillars of eternity, great game so far, did not play a realtime-with-pause rpg since kotor, but thanks to the auto-pause settings this plays really well. And while i can't claim to understand whats going on right now, the world seems to be really fleshed out and combats so far where very fun.
brotato, fun take on the vampires survivor formular.
backpack battles, an autobattler, but players don't draft from a shared pool, so you'll mostly draft the same builds everytime and don't care much about the builds you are dacing. not somerhing i'll continue playing, but it was ok to waste a bit of time, would probably be cool on mobile.
doom2, but i am allways playing doom, so i guess that does not count.
I think Brotato is an absolute masterpiece in game design. It's simple, but not so simple that it feels braindead. It has a lot of mechanics that interact with each other but you can figure all of that out just by playing the game and reading the in-game descriptions, you don't have to go to a wiki to min-max a run. The art style is simple and clean, you can always tell what's going on, but it somehow never gets old.
I actually find it more fun than Vampire Survivors.
After exploring the system and playing around with many games in my library (thanks to who ever implemented network-downloading), I rediscovered Forza Horizon 5.
The new way of playing it seemed to have changed my perspective on the game.
Sons of Valhalla looks fun but the mixed reviews worry me a bit.
As my main game, I'm still trying to finish Like a Dragon: Infinite Wealth. Great game, with a huge amount of stuff to do.
On the side, I've recently played through Subliminal and Manifold Garden, which were both great experiences. I also picked up EDF 4.1 from the $1 tier of the EDF Humble Bundle, and have been playing it split screen on the TV with one of my sons. The game requires GPU frequency pinning to get a steady framerate, but otherwise runs well and is a lot of fun.
I'm playing Oblivion, modded with PushTheWinButton's Through the Valleys Vanilla Plus Modding Guide. It runs great on the Steam Deck with 4-5 hours of battery life. I'm using a custom control profile that takes advantage of the touchpads and quick menus. Also works great docked on the TV using a similar control scheme on a Steam Controller.
Finished Drakengard 3 last week and switched to Pokemon Crystal for some more casual fun. Besides that I also hop between Puzzle Quest and Tetris DX if I'm short on time.
I just picked up "Turbo Golf Racing" last night, and am so far having a good time with it. Seems to be a really interesting take on Rocket League thus far. From what I can tell, all of the rewards in the "shop" are based off of in-game rewards and no premium currency, though there are some cosmetics that you can get in the form of supporter pack purchases (which are quite cheap). There is also a "season pass", but there's no premium tier of it. Performs at a nice 90FPS on my OLED Deck.
There are two modes, a "Race" mode which is similar-ish to Rocket League, but everyone has their own ball that they're trying to race into the goal as quickly as possible, while navigating around the tracks. The "Golf" mode is pretty much traditional golf where everyone has a turn hitting their ball to advance it closer and closer to the goal each turn.
Fair warning, like Rocket League it is primarily an online multiplayer game, the only single player offline mode is the time trials mode.
I was a bit skeptical since the reviews mentioned that the online is dead / long queue times, but I've only had to wait a little over a minute at max for a match, in either game mode. Can't say anything about the "Ranked" mode however.
For what is normally $10 USD (on sale for $7.49 right now) I'm having a very good time!
I've also picked up Deep Rock Galactic: Survivor, and No Man's Sky, but I haven't had the time to give them a proper shot yet.