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Last Of Us Studio Naughty Dog Is Cutting Developers

kotaku.com Last Of Us Studio Naughty Dog Is Cutting Developers

The PlayStation first-party studio behind Uncharted and The Last of Us Part II is laying off dozens of contractors

Last Of Us Studio Naughty Dog Is Cutting Developers
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  • Departments ranging from art to production were impacted, but the majority of those laid off worked in quality assurance testing. The sources said at least 25 developers were part of the downsizing. Full-time staff do not appear to have been part of the cuts.

    Sources tell Kotaku that no severance is being offered for those currently laid off, and that impacted developers as well as remaining employees are being pressured to keep the news quiet. Their contracts won’t be officially terminated until the end of October and they’ll be expected to work through the rest of the month.

    If I'm understanding right it sounds like only part-time contractors are getting cut. Do part-time employees usually get offered severance packages or is this (kinda ghoulish) business as usual? I wonder how much work those people will get done for the rest of the month

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