NFT was the worst "tech" crap I have ever even heard about, like pure 100% total full scam. Kind of impressed that anyone could be so stupid they'd fall for it.
The whole NFT/crypto currency thing is so incredibly frustrating. Like, being able to verify that a given file is unique could be very useful. Instead, we simply used the technology for scamming people.
I don't think NFTs can do that either. Collections are copied to another contract address all the time. There isn't a way to verify if there isn't another copy of an NFT on the blockchain.
The NFT is only unique within the contract address. The whole contract can be trivially copied to another contract address and the whole collection can be cloned. It's why opensea has checkmarks for "verified" collections. There are a unofficial BoredApe collections which are copies of the original one.
Completely agree, but the guy I responding to thinks the monkey jpeg is unique across the whole blockchain, when that isn't true. The monkey jpeg can be copied. There's no uniqueness enforced in a blockchain.
Right, it’s a link to the JPEG. Either way, the point still stands, there’s no mechanism in the blockchain to prevent duplicate content or enforce uniqueness of what the NFT points to. The NFT token is unique within its contract, sure, but that doesn’t stop someone from deploying a near-identical contract with the same media and metadata. That’s the issue, the blockchain doesn’t know or care if the same JPEG is being reused in other collections.
The NFT token is unique within its contract and since the contract had a unique address the NFT pointer is unique. Include chainID in the description and the NFT is globally unique.
That’s true, the (chainID, contractAddress, tokenID) can be globally unique. But that doesn’t solve the original concern, it doesn’t prevent content duplication.
I'm not defending other cryptocoins or anything, they might be a ponzy scheme or some other form. But in the end they at least only pretended to be that, a valuta. Which they are, even though they aren't really used much like that. NFT's on the otherhand promised things that were always just pure technical bullshit. And you had to be a complete idiot not to see it. So call it a double scam.
Because the pyramid scheme is still going strong with them, exactly because new victims are continually falling for them. NFTs lost their hype so quickly that the flow of new victims basically completely stopped, and so the bottom went out of them much faster.
I think a big part of the problem with NFT is that they are so abstract people don't understand what they can and cannot do. Effectively, with NFT, you have people that hold a copy of a Spiderman comic in hand and believe they own all forms of spiderman.
Essentially, when you boil it down, you can turn this into "it's provable that individual X has possession of NFT identifier x,y,z". It's kind of like how you can have the deed to a piece of property in your desk, but that doesn't prevent 15 people from squatting on it.
It's so abstract you can use it to fleece people. Even after 2 years of hype, people STILL do not understand them properly.
Essentially, when you boil it down, you can turn this into “it’s provable that individual X has possession of NFT identifier x,y,z”. It’s kind of like how you can have the deed to a piece of property in your desk, but that doesn’t prevent 15 people from squatting on it.
It isn't even that. It's is identifying which drawer in your desk the deed is placed, but there is no guarantee that the drawer contains the deed.
But it's totally legit brah, it's just like trading cards but on a computer bro, you can make jay pegs totally unique bro, nobody else in the world can have the same image as you brah, it proves you're the only owner of it bro, trust me bro it's super secure and technological bruh
You don't need an NFT to see that a file is unique. All that requires is a hash function. Many download sites provide signed cryptographic hashes so that you know that the file you've downloaded is the one that they released. None of that requires blockchains or crypto.
NFTs could have been great, if they had been used FOR the consumer, and not to scam them.
Best thing I can think of is to verify licenses for digital products/games. Buy a game, verify you own it like you would with a CD using an NFT, and then you can sell it again when you're done.
Do this with serious stuff like AAA Games or Professional Software (think like borrowing a copy of Photoshop from an online library for a few days while you work on a project!) instead of monkey pictures and you could have the best of both worlds for buying physical vs buying online.
However, that might make corporations less money and completely upend modern licencing models, so no one was willing to do it.
I think there’s a technical hurdle here. There’s no reliable way to enforce unique access to an NFT. Anyone with access to the wallet’s private key (or seed phrase) can use the NFT, meaning two or more people could easily share a game or software license just by sharing credentials. That kind of undermines the licensing control in a system like this.
Well, that's the point. In order for that system to work as described, you would need some kind of centralized authority to validate and enforce it. Once you've introduced that piece, there's no point using NFTs anymore - you can just use any kind of simpler and more efficient key/authentication mechanism.
So even if the corporations wanted to use such a system (which, to your point, they do not), it still wouldn't make sense to use NFTs for it.
It's easier to share on a blockchain. I can send the license to a new wallet then have the wallet sign a smart contract which could automatically drain it of any gas if anyone adds it.
Now I can give out the secret pass phrase and lots of people can play the game without having to give anyone my login credentials.
There is nothing you mentioned which couldn't already be done, and is in fact already being done, faster and more reliably by existing technology.
Also that was not even what NFTs was about, because you didn't even buy the digital artwork and NFTs would never be able to include it. So it would be supremely useless for the thing you are talking about.
The issue is this doesn't solve a problem that isn't already solved. One of the big arguments I always heard was an example using skins from games that can be transfered to other games. We can already do that! Just look at the Steam marketplace for an example. You just need the server infrastructure to do it. Sure, NFTs could make it so the company doesn't control the market, but what benefit do they get for using NFTs and distributing the software then?
99.9% of the use cases were solutions looking for a problem. I could see a use for something like deeds or other documents, but that's about it.
Don't get me wrong, I'm not a huge fan of NFTs and do think there's easier ways, but I would agree that taking market control away from the companies owning it would kind of be the point (but I do think you can probably still do this concept without any NFTs).
Sure, steam could allow game trading right now with no need for NFTs whatsoever, but the point would be that I can trade a game I bought through Xbox, to someone on Steam, and then go buy something on the Epic store with the money.
And all of it without some crazy fee from the involved platforms.
But that also would probably still require government intervention to force companies to accept this. Because, again, none of the companies would actually want this. NTF or not that doesn't change.
Yeah, it only works if they agree to honor it, which they have no obligation to do. If the government wants to step in and force them to, there's still no need for NFTs. There could just be a central authority that the government controls that handles it. Why would NFTs need to be involved? NFTs are only as useful as the weakest point in the chain. As soon as whatever authority (the government, Steam, whatever) stops working or stops honoring it then it's useless.
Best thing I can think of is to verify licenses for digital products/games. Buy a game, verify you own it like you would with a CD using an NFT, and then you can sell it again when you're done.
You could do that today without NFTs or anything blockchainish if the game companies wanted it. The hurdle isn't technological, it's monetary. There's no reason that a game company would want to allow you to resell your game.
If said Photoshop had a nft licensing service, it could've stayed online for longer. Legit old versions of Adobe software that had one-time purchase licenses can't be activated anymore due to servers being brought down. And that's how they want it while pushing subscriptions for 10+ years.
The exact same thing would have happened with an NFT licensing service. They would still link to obsolete servers. The problem is not a problem which NFT would solve, the problem is the problem of obsolete servers, which are very easy for adobe to fix without any useless NFT technology, if they really wanted to (but of course they don't)
Trying to find any application for NFT, I came to the conclusion that it would work IF you and me could be the servers there, having a copy of blockchain and verifying validity of keys until we get bored and quit that. It would target one particular issue - cantralized validation on Adobe side. It'd be inefficient and all, but it may deny them some power over usage of their legitly purchased product.
Sure, but what do they get for using that system and giving up control? If they don't agree to use it then it's an illegal copy and you might as well pirate it.
I know people TODAY that collect limited release, hard to get into, exclusive NFTs. The grift is still grifting, but it's hidden in the corners of the Internet.
But where specifically does it help to not have approved central servers?
Wouldn't entertainment venues rather retain full control? How would we get out from under Ticketmaster's monopoly? If the government can just seize property, then why would we ask anyone else who owns a plot of land?
Wouldn’t entertainment venues rather retain full control?
Pretty sure ticketmaster has all the control.
How would we get out from under Ticketmaster’s monopoly?
Using a decentralized and open network (aka NFTs).
If the government can just seize property, then why would we ask anyone else who owns a plot of land?
It's not about using NFTs to seize land. It's more that governments are terrible at keeping records. Moving proof of ownership to an open and decentralized network could be an improvement.
FWIW I think capitalism with destroy the planet with or without NFTs. But it's fairly obtuse to deny that NFTs could disintermediate a variety of centralized cartels.
How would we get out from under Ticketmaster’s monopoly?
Using a decentralized and open network (aka NFTs).
Sorry to be obtuse, but could you break this down some more? How does the replacement being decentralized and open help against TM's anti-competitive practices?