Developers speaking to the Game Developers Collective seem to think the VR games market has hit a roadblock, even with this year's launch of the Apple Vision Pro.
I mean the hype has died down but I think it's rather that VR is too expensive right now. I want VR but I don't want it $500 much to get a novelty item.
I think using it as a big ass screen would be nice and I really want to Serious Sam and Subnautica on VR. The immersion is really good for VR and I've liked it a lot every time I've played it.
Still, you need a decent space in the living room. A good graphics card for the frame rate and the expensive headset and motion trackers to get the full experience. That's a lot to ask for with the current economy.
You probably couldn't pay me to use VR. The whole way of shutting yourself away from the world just to be stuck with a shitty UI that resembles RL interactions instead of the multitude of UI options abstraction can give you feels entirely unappealing.
You should try it when you get the chance, it's absolutely bonkers. I had my reservations about it before I tried it and it was much better than I expected.
I mean I am absolutely open to try it at some demo event or something like that, just can't see myself using it regularly because it is such a hassle to put on, take off, do anything else while you use it, limits so much what you can do while gaming both in an out of the game,... and I already very rarely use first person perspective in existing games that do have the option not to. I also like automation and streamlined UIs so the idea of doing every little shitty thing manually is utterly unappealing.