Except for when glibc updates and breaks games with native support (but not the ones running through a compatibility layer). Although that definitely happens way less than devs purposefully pushing changes that break on Linux.
Linux has never been good at running old binaries. It's always assumed that you are running software compiled for the current version if your distribution, and programs that are not available can be compiled from source (because you obviously use only open source software). For everything else you need to use compatibility layers that provide necessary environment.