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Future Prospects:
- Bankrupt or bought out by AAA within a year
- Makes 2 more great releases, then see previous
- Makes 5 formulaic releases with a team size that halves each iteration, or engages actively in 1-year contracts or hire-and-dump schemes
67 0 ReplySometimes indies do very well, after which they don’t release anything new for at least 5 years.
30 0 ReplyLike the Balatro guy, out there living the dream. Made one great game and got filthy rich and I couldn't be happier for him.
30 0 ReplyThen theres terraria, almost 14 years and still getting updates
11 0 Replyor Don't Starve Together, where the developers add content to the game faster than I can complete it, with animated trailers for every update
1 0 Reply"final update you guys, I can quit any time!" - Redigit, consistently for the past 12 years
6 0 ReplyAlso Minecraft
3 0 ReplyFamous indie game minecraft.
2 0 ReplyI mean it was until the Microsoft acquisition.
5 0 Reply
That's a good thing - helps keep the quality level up, and leaves room for other indies.
9 0 ReplyDid you mean: Toby Fox?
5 0 Reply
Also could be (applies to indie and AA):
- Updates games constantly to the present day due to low operating costs/no shareholders
- Open source in 5-10 years
- Old games live off modding support, new games are all dead within a year, then repeat cycle
- Steam Sale food for curious gamers, nothing else
16 0 ReplyThe bottom 2 apply to AAA games
4 0 Reply